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path: root/src/serverlist.cpp
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* Clean up and tweak build systemShadowNinja2015-03-27
| | | | | | | | | | | | | | | | * Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files.
* Server: announce MIN/MAX protocol version supported to serverlist. Client: ↵est312015-02-18
| | | | | | | check serverlist Client now informs about incompatible servers from the list, this permits to prevent the protocol movements. Server announces its supported protocol versions to master server
* Send real port to server listShadowNinja2015-01-23
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* Serverlist: announce mg_name from map_meta.txt instead of minetest.confKahrl2014-11-10
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* Replace setting unlimited_player_transfer_distance with player_transfer_distanceSmallJoker2014-11-08
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* Reduce indentation of HTTPFetchOngoingShadowNinja2014-09-18
| | | | Also clean up some related things.
* Fix serverlist code style, const-correctness, and typesShadowNinja2014-06-30
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* Fix server list boolean typing and alignmentShadowNinja2014-06-30
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* Add support for multipart/form-data to HTTPFetch for server announcingShadowNinja2014-06-30
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* Remove ugly curl struct pointer from jsonFetchValue signaturesapier2014-06-19
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* Remove a lot of superfluous ifndef USE_CURL checkssapier2014-06-19
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* Remove liquid_finite and weatherproller2014-04-18
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* Fix wrong named masterserver announce variableproller2014-01-07
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* Send long announce as POST, show OS in useragentproller2014-01-07
| | | | | Add lag reporting to masterserver (average dtime) StyledWriter -> FastWriter in masterserver announce
* Use httpfetch_async in serverlist announce codeKahrl2013-12-13
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* Rename names -> can_see_far_names in announceproller2013-12-03
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* Remove link to #, add unlimited_player_transfer_distance to announceproller2013-12-03
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* Correct useragent in http queriesproller2013-11-06
| | | | Net struct init
* Masterserver show privs and js autoloadproller2013-11-04
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* Masterserver updateproller2013-10-18
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* Show git hash in version string at top left corner of windowKahrl2013-09-28
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* Dont write directly to files but rather write and copy a tmp filePilzAdam2013-08-13
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* More info in serverlistproller2013-08-03
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* Masterserver mods announse, ipv6, better curl errorsproller2013-07-13
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* Replace C++ mainmenu by formspec powered onesapier2013-07-02
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* Fix favorite Server List on WindowsSfan52013-05-04
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* Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share)Zeg92013-04-25
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* Masterserver: report gameid, uptime, cosmetic fixes on server web pageproller2013-03-30
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* Add one more curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);Ilya Zhuravlev2013-03-03
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* Fix "longjmp causes uninitialized stack frame" (serverlist.cpp)Ilya Zhuravlev2013-03-01
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* new auto masterserverproller2013-02-22
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* Add a list of servers to the "Multiplayer" tabJeija2013-01-21
If USE_CURL is set, it also downloads a list from a remote server. The url of this list is configurable in minetest.conf using the setting "serverlist_url" The local list of favorite servers is saved in client/serverlist/filename filename is also configureable using the setting "serverlist_file"