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path: root/src/serverlist.h
Commit message (Collapse)AuthorAge
* Send real port to server listShadowNinja2015-01-23
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* Serverlist: announce mg_name from map_meta.txt instead of minetest.confKahrl2014-11-10
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* Fix serverlist code style, const-correctness, and typesShadowNinja2014-06-30
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* Remove a lot of superfluous ifndef USE_CURL checkssapier2014-06-19
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* Send long announce as POST, show OS in useragentproller2014-01-07
| | | | | Add lag reporting to masterserver (average dtime) StyledWriter -> FastWriter in masterserver announce
* Masterserver updateproller2013-10-18
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* Masterserver mods announse, ipv6, better curl errorsproller2013-07-13
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* Masterserver: report gameid, uptime, cosmetic fixes on server web pageproller2013-03-30
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* new auto masterserverproller2013-02-22
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* Add a list of servers to the "Multiplayer" tabJeija2013-01-21
If USE_CURL is set, it also downloads a list from a remote server. The url of this list is configurable in minetest.conf using the setting "serverlist_url" The local list of favorite servers is saved in client/serverlist/filename filename is also configureable using the setting "serverlist_file"
'#n191'>191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226
--advtrains by orwell96, see readme.txt
local print=function(t) minetest.log("action", t) minetest.chat_send_all(t) end

advtrains.dir_trans_tbl={
	[0]={x=0, z=1},
	[1]={x=1, z=2},
	[2]={x=1, z=1},
	[3]={x=2, z=1},
	[4]={x=1, z=0},
	[5]={x=2, z=-1},
	[6]={x=1, z=-1},
	[7]={x=1, z=-2},
	[8]={x=0, z=-1},
	[9]={x=-1, z=-2},
	[10]={x=-1, z=-1},
	[11]={x=-2, z=-1},
	[12]={x=-1, z=0},
	[13]={x=-2, z=1},
	[14]={x=-1, z=1},
	[15]={x=-1, z=2},
}

function advtrains.dirCoordSet(coord, dir)
	local x,z
	if advtrains.dir_trans_tbl[dir] then
		x,z=advtrains.dir_trans_tbl[dir].x, advtrains.dir_trans_tbl[dir].z
	else
		error("advtrains: in helpers.lua/dirCoordSet() given dir="..(dir or "nil"))
	end
	return {x=coord.x+x, y=coord.y, z=coord.z+z}
end
function advtrains.dirToCoord(dir)
	return advtrains.dirCoordSet({x=0, y=0, z=0}, dir)
end

function advtrains.maxN(list, expectstart)
	local n=expectstart or 0
	while list[n] do
		n=n+1
	end
	return n-1
end

function advtrains.minN(list, expectstart)
	local n=expectstart or 0
	while list[n] do
		n=n-1
	end
	return n+1
end

--vertical_transmit:
--[[
rely1, rely2 tell to which height the connections are pointed to. 1 means it will go up the next node

]]

function advtrains.conway(midreal, prev, traintype)--in order prev,mid,return
	local mid=advtrains.round_vector_floor_y(midreal)
	local drives_on=advtrains.all_traintypes[traintype].drives_on
	
	if not advtrains.get_rail_info_at(advtrains.round_vector_floor_y(prev), traintype) then
		return nil
	end
	
	local midnode_ok, middir1, middir2, midrely1, midrely2=advtrains.get_rail_info_at(advtrains.round_vector_floor_y(mid), traintype)
	if not midnode_ok then
		return nil 
	end
	
	local next, chkdir, chkrely, y_offset
	y_offset=0
	--print("[advtrains] in order mid1,mid2",middir1,middir2)
	--try if it is dir1
	local cor1=advtrains.dirCoordSet(mid, middir2)--<<<<
	if math.floor(cor1.x+0.5)==math.floor(prev.x+0.5) and math.floor(cor1.z+0.5)==math.floor(prev.z+0.5) then--this was previous
		next=advtrains.dirCoordSet(mid, middir1)
		if midrely1>=1 then
			next.y=next.y+1
			--print("[advtrains]found midrely1 to be >=1: next is now "..(next and minetest.pos_to_string(next) or "nil"))
			y_offset=1
		end
		chkdir=middir1
		chkrely=midrely1
		--print("[advtrains]dir2 applied next pos:",minetest.pos_to_string(next),"(chkdir is ",chkdir,")")
	end
	--dir2???
	local cor2=advtrains.dirCoordSet(mid, middir1)--<<<<
	if math.floor(cor2.x+0.5)==math.floor(prev.x+0.5) and math.floor(cor2.z+0.5)==math.floor(prev.z+0.5) then
		next=advtrains.dirCoordSet(mid, middir2)--dir2 wird überprüft, alles gut.
		if midrely2>=1 then
			next.y=next.y+1
			--print("[advtrains]found midrely2 to be >=1: next is now "..(next and minetest.pos_to_string(next) or "nil"))
			y_offset=1
		end
		chkdir=middir2
		chkrely=midrely2
		--print("[advtrains] dir2 applied next pos:",minetest.pos_to_string(next),"(chkdir is ",chkdir,")")
	end
	--print("[advtrains]dir applied next pos: "..(next and minetest.pos_to_string(next) or "nil").."(chkdir is "..(chkdir or "nil")..", y-offset "..y_offset..")")
	--is there a next
	if not next then
		--print("[advtrains]in conway: no next rail(nil), returning!")
		return nil
	end
	
	local nextnode_ok, nextdir1, nextdir2, nextrely1, nextrely2, nextrailheight=advtrains.get_rail_info_at(advtrains.round_vector_floor_y(next), traintype)
	
	--is it a rail?
	if(not nextnode_ok) then
		--print("[advtrains]in conway: next "..minetest.pos_to_string(next).." not a rail, trying one node below!")
		next.y=next.y-1
		y_offset=y_offset-1
		
		nextnode_ok, nextdir1, nextdir2, nextrely1, nextrely2, nextrailheight=advtrains.get_rail_info_at(advtrains.round_vector_floor_y(next), traintype)
		if(not nextnode_ok) then
			--print("[advtrains]in conway: one below "..minetest.pos_to_string(next).." is not a rail either, returning!")
			return nil
		end
	end
	
	--is this next rail connecting to the mid?
	if not ( (((nextdir1+8)%16)==chkdir and nextrely1==chkrely-y_offset) or (((nextdir2+8)%16)==chkdir and nextrely2==chkrely-y_offset) ) then
		--print("[advtrains]in conway: next "..minetest.pos_to_string(next).." not connecting, trying one node below!")
		next.y=next.y-1
		y_offset=y_offset-1
		
		nextnode_ok, nextdir1, nextdir2, nextrely1, nextrely2, nextrailheight=advtrains.get_rail_info_at(advtrains.round_vector_floor_y(next), traintype)
		if(not nextnode_ok) then
			--print("[advtrains]in conway: (at connecting if check again) one below "..minetest.pos_to_string(next).." is not a rail either, returning!")
			return nil
		end
		if not ( (((nextdir1+8)%16)==chkdir and nextrely1==chkrely) or (((nextdir2+8)%16)==chkdir and nextrely2==chkrely) ) then
			--print("[advtrains]in conway: one below "..minetest.pos_to_string(next).." rail not connecting, returning!")
			--print("[advtrains] in order mid1,2,next1,2,chkdir "..middir1.." "..middir2.." "..nextdir1.." "..nextdir2.." "..chkdir)
			return nil
		end
	end
	
	--print("[advtrains]conway found rail.")
	return vector.add(advtrains.round_vector_floor_y(next), {x=0, y=nextrailheight, z=0}), chkdir
end
--TODO use this
function advtrains.oppd(dir)
	return ((dir+8)%16)
end

function advtrains.round_vector_floor_y(vec)
	return {x=math.floor(vec.x+0.5), y=math.floor(vec.y), z=math.floor(vec.z+0.5)}
end

function advtrains.yawToDirection(yaw, conn1, conn2)
	if not conn1 or not conn2 then
		error("given nil to yawToDirection: conn1="..(conn1 or "nil").." conn2="..(conn1 or "nil"))
	end
	local yaw1=math.pi*(conn1/4)
	local yaw2=math.pi*(conn2/4)
	if advtrains.minAngleDiffRad(yaw, yaw1)<advtrains.minAngleDiffRad(yaw, yaw2) then--change to > if weird behavior
		return conn2
	else
		return conn1
	end
end

function advtrains.minAngleDiffRad(r1, r2)
	local try1=r2-r1
	local try2=(r2+2*math.pi)-r1
	local try3=r2-(r1+2*math.pi)
	if math.min(math.abs(try1), math.abs(try2), math.abs(try3))==math.abs(try1) then
		return try1
	end
	if math.min(math.abs(try1), math.abs(try2), math.abs(try3))==math.abs(try2) then
		return try2
	end
	if math.min(math.abs(try1), math.abs(try2), math.abs(try3))==math.abs(try3) then
		return try3
	end
end
function advtrains.dumppath(path)
	if not path then print("dumppath: no path(nil)") return end
	local min=advtrains.minN(path)
	local max=advtrains.maxN(path)
	for i=min, max do print("["..i.."] "..(path[i] and minetest.pos_to_string(path[i]) or "nil")) end
end

function advtrains.merge_tables(a, ...)
	local new={}
	for _,t in ipairs({a,...}) do
		for k,v in pairs(t) do new[k]=v end
	end
	return new
end
function advtrains.yaw_from_3_positions(prev, curr, next)
	local pts=minetest.pos_to_string
	--print("p3 "..pts(prev)..pts(curr)..pts(next))
	local prev2curr=math.atan2((curr.x-prev.x), (prev.z-curr.z))
	local curr2next=math.atan2((next.x-curr.x), (curr.z-next.z))
	--print("y3 "..(prev2curr*360/(2*math.pi)).." "..(curr2next*360/(2*math.pi)))
	return prev2curr+(advtrains.minAngleDiffRad(prev2curr, curr2next)/2)
end
function advtrains.get_wagon_yaw(front, first, second, back, pct)
	local pts=minetest.pos_to_string
	--print("p "..pts(front)..pts(first)..pts(second)..pts(back))
	local y2=advtrains.yaw_from_3_positions(second, first, front)
	local y1=advtrains.yaw_from_3_positions(back, second, first)
	--print("y "..(y1*360/(2*math.pi)).." "..(y2*360/(2*math.pi)))
	return y1+advtrains.minAngleDiffRad(y1, y2)*pct
end
function advtrains.get_real_index_position(path, index)
	if not path or not index then return end
	
	local first_pos=path[math.floor(index)]
	local second_pos=path[math.floor(index)+1]
	
	if not first_pos or not second_pos then return nil end
	
	local factor=index-math.floor(index)
	local actual_pos={x=first_pos.x-(first_pos.x-second_pos.x)*factor, y=first_pos.y-(first_pos.y-second_pos.y)*factor, z=first_pos.z-(first_pos.z-second_pos.z)*factor,}
	return actual_pos
end
function advtrains.pos_median(pos1, pos2)
	return {x=pos1.x-(pos1.x-pos2.x)*0.5, y=pos1.y-(pos1.y-pos2.y)*0.5, z=pos1.z-(pos1.z-pos2.z)*0.5}
end
function advtrains.abs_ceil(i)
	return math.ceil(math.abs(i))*math.sign(i)
end