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* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-22
| | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
* Better mod loading error handlingPerttu Ahola2011-12-03
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* GameDef compilesPerttu Ahola2011-11-29
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* Create framework for getting rid of global definitions of ↵Perttu Ahola2011-11-29
| | | | node/tool/item/whatever types
* Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola2011-11-29
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* Fix partly double printed debug.txtceleron552011-10-17
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* Fix map delete on windows (concatenate paths correctly with / or \ depending ↵Perttu Ahola2011-10-16
| | | | on OS)
* Use the logger; also, default to not showing much crap in console. Use ↵Perttu Ahola2011-10-16
| | | | --info-on-stderr to enable crap.
* Header file tweaking; mainly for speedPerttu Ahola2011-10-12
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* Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-30
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| * Server configuration is now written when "/#setting whatever = whatever" is ↵Perttu Ahola2011-07-30
| | | | | | | | issued.
* | Two more instances of unhardcoding the project nameGiuseppe Bilotta2011-07-24
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* fixed servermain.cpp lacking filesys.hPerttu Ahola2011-06-22
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* path_userdata is now created before potentially creating debug.txt in therePerttu Ahola2011-06-20
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* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-17
| | | | stuff from material.cpp to content_mapnode.{h,cpp}
* In a globally installed build, debug.txt is now placed in userdata ↵Perttu Ahola2011-06-02
| | | | directory. Needs testing still.
* forgot to add profiler to servermain.cppPerttu Ahola2011-05-31
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* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-15
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* fully working i guessPerttu Ahola2011-02-11
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* mapgen stuffPerttu Ahola2011-02-05
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* server builds now!Perttu Ahola2011-01-28
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* OMG! Main Menu!Perttu Ahola2011-01-23
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* configuration updates; making to build on msvcPerttu Ahola2011-01-17
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* CMake stuff works now on linux and windows... and should be possible to make ↵Perttu Ahola2011-01-08
| | | | to work on OS X.
* Fixed dedicated server buildPerttu Ahola2011-01-07
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* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-07
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* better debug output in segfaults and stack overflows in windowsPerttu Ahola2010-12-27
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* drawing range updater update and myrand() (but not usage of it)Perttu Ahola2010-12-26
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* builds on both platformsPerttu Ahola2010-12-25
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* minecraft-like craftingPerttu Ahola2010-12-25
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* little tinkeringPerttu Ahola2010-12-23
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* server starting on port 0 on invalid settingsPerttu Ahola2010-12-22
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* some work-in-progressPerttu Ahola2010-12-22
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* organizing stuff.Perttu Ahola2010-12-21
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* some tinkering with gui. removed updating of configuration file at endPerttu Ahola2010-12-20
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* working time-of-day sending from server to clientPerttu Ahola2010-12-20
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* added dedicated server build without irrlichtPerttu Ahola2010-12-19