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* Two more instances of unhardcoding the project nameGiuseppe Bilotta2011-07-24
* fixed servermain.cpp lacking filesys.hPerttu Ahola2011-06-22
* path_userdata is now created before potentially creating debug.txt in therePerttu Ahola2011-06-20
* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola2011-06-17
* In a globally installed build, debug.txt is now placed in userdata directory....Perttu Ahola2011-06-02
* forgot to add profiler to servermain.cppPerttu Ahola2011-05-31
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-15
* fully working i guessPerttu Ahola2011-02-11
* mapgen stuffPerttu Ahola2011-02-05
* server builds now!Perttu Ahola2011-01-28
* OMG! Main Menu!Perttu Ahola2011-01-23
* configuration updates; making to build on msvcPerttu Ahola2011-01-17
* CMake stuff works now on linux and windows... and should be possible to make ...Perttu Ahola2011-01-08
* Fixed dedicated server buildPerttu Ahola2011-01-07
* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-07
* better debug output in segfaults and stack overflows in windowsPerttu Ahola2010-12-27
* drawing range updater update and myrand() (but not usage of it)Perttu Ahola2010-12-26
* builds on both platformsPerttu Ahola2010-12-25
* minecraft-like craftingPerttu Ahola2010-12-25
* little tinkeringPerttu Ahola2010-12-23
* server starting on port 0 on invalid settingsPerttu Ahola2010-12-22
* some work-in-progressPerttu Ahola2010-12-22
* organizing stuff.Perttu Ahola2010-12-21
* some tinkering with gui. removed updating of configuration file at endPerttu Ahola2010-12-20
* working time-of-day sending from server to clientPerttu Ahola2010-12-20
* added dedicated server build without irrlichtPerttu Ahola2010-12-19