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* Add ServerActiveObject::removingFromEnvironment()Perttu Ahola2011-12-01
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-29
* Scripting WIPPerttu Ahola2011-11-29
* Attempt to fix a problem with the factory mappings of objects residing in dif...Perttu Ahola2011-07-16
* reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola2011-06-26
* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-22
* updated menu a bit, and some other small fixesPerttu Ahola2011-04-24
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
* fixed problem with vc++ build crashing at startupPerttu Ahola2011-04-11
* fixed the object update interval thingyPerttu Ahola2011-04-10
* better support for old mapsPerttu Ahola2011-04-10
* a commit before starting to reorganize the map loading/generation logicPerttu Ahola2011-04-10
* new-style rats are now generated in the mapPerttu Ahola2011-04-10
* implemented rats in new system to verify that it worksPerttu Ahola2011-04-10
* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-10
* new object systemPerttu Ahola2011-04-10
* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-08
* Removed lua stuffPerttu Ahola2011-04-03
* updated scripting api a bitPerttu Ahola2011-02-23
* mainly work on object scripting apiPerttu Ahola2011-02-23
* some tidyingPerttu Ahola2011-02-21
* preliminary lua scripting framework for objectsPerttu Ahola2011-02-21
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-21