summaryrefslogtreecommitdiff
path: root/src/serverobject.cpp
Commit message (Collapse)AuthorAge
* Ignore old entities from 0.3.Novatux2015-02-17
|
* SAO: re-add old ActiveObjectTypes for a future migration layerLoic Blot2015-02-17
|
* Fix issue #1275 - one more missing check.RealBadAngel2014-06-18
|
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
|
* Update Copyright YearsSfan52013-02-24
|
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
|
* Properly and efficiently use split utility headersPerttu Ahola2012-06-17
|
* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Digging time groups WIPPerttu Ahola2012-03-10
|
* The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl2012-01-12
| | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
* Players are more like objects + related stuffPerttu Ahola2011-12-01
|
* Add ServerActiveObject::removingFromEnvironment()Perttu Ahola2011-12-01
|
* Create framework for getting rid of global definitions of ↵Perttu Ahola2011-11-29
| | | | node/tool/item/whatever types
* Scripting WIPPerttu Ahola2011-11-29
|
* Attempt to fix a problem with the factory mappings of objects residing in ↵Perttu Ahola2011-07-16
| | | | different source files than the prototype objects that fill them in
* reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola2011-06-26
| | | | doing it
* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-22
|
* updated menu a bit, and some other small fixesPerttu Ahola2011-04-24
|
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
|
* fixed problem with vc++ build crashing at startupPerttu Ahola2011-04-11
|
* fixed the object update interval thingyPerttu Ahola2011-04-10
|
* better support for old mapsPerttu Ahola2011-04-10
|
* a commit before starting to reorganize the map loading/generation logicPerttu Ahola2011-04-10
|
* new-style rats are now generated in the mapPerttu Ahola2011-04-10
|
* implemented rats in new system to verify that it worksPerttu Ahola2011-04-10
|
* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-10
|
* new object systemPerttu Ahola2011-04-10
|
* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-08
|
* Removed lua stuffPerttu Ahola2011-04-03
|
* updated scripting api a bitPerttu Ahola2011-02-23
| | | | | | --HG-- rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
* mainly work on object scripting apiPerttu Ahola2011-02-23
|
* some tidyingPerttu Ahola2011-02-21
|
* preliminary lua scripting framework for objectsPerttu Ahola2011-02-21
|
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-21