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serverobject.cpp
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updated menu a bit, and some other small fixes
Perttu Ahola
2011-04-24
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Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-21
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fixed problem with vc++ build crashing at startup
Perttu Ahola
2011-04-11
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fixed the object update interval thingy
Perttu Ahola
2011-04-10
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better support for old maps
Perttu Ahola
2011-04-10
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a commit before starting to reorganize the map loading/generation logic
Perttu Ahola
2011-04-10
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new-style rats are now generated in the map
Perttu Ahola
2011-04-10
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implemented rats in new system to verify that it works
Perttu Ahola
2011-04-10
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items now fall by gravity... also some other random updating
Perttu Ahola
2011-04-10
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new object system
Perttu Ahola
2011-04-10
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Some progress on transitioning from MapBlockObject to ActiveObject.
Perttu Ahola
2011-04-08
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Removed lua stuff
Perttu Ahola
2011-04-03
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updated scripting api a bit
Perttu Ahola
2011-02-23
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--HG-- rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
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mainly work on object scripting api
Perttu Ahola
2011-02-23
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some tidying
Perttu Ahola
2011-02-21
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preliminary lua scripting framework for objects
Perttu Ahola
2011-02-21
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Temporary commit; lots of test code and stuff
Perttu Ahola
2011-02-21