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path: root/src/serverremoteplayer.cpp
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* Entity damage system WIP; Remove C++ mobsPerttu Ahola2012-03-10
* itemgroup.h and ItemGroupList typedefPerttu Ahola2012-03-10
* Tune group digging time stuff a bitPerttu Ahola2012-03-10
* Digging time groups WIPPerttu Ahola2012-03-10
* Players stay in environment even when dead, damage flash and fall damage fixesKahrl2012-02-05
* Fix inventory glitch when connecting as new userKahrl2012-01-14
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-12
* Properly use time_from_last_punch for limiting PvP punch damagePerttu Ahola2011-12-04
* Add enable_pvp settingPerttu Ahola2011-12-02
* Make unlimited player transfer distance configurablePerttu Ahola2011-12-02
* Fix player double damagePerttu Ahola2011-12-02
* Make hitting players make a visual damage flash to the player texture and the...Perttu Ahola2011-12-02
* Move ServerRemotePlayer to a separate filePerttu Ahola2011-12-02