summaryrefslogtreecommitdiff
path: root/src/settings.cpp
Commit message (Expand)AuthorAge
* Fix inconsistent integer comparison warningsSmallJoker2021-08-17
* Fix /emergeblocks crashing in debug builds (#11461)Wuzzy2021-07-31
* Rework Settings to support arbitrary hierarchies (#11352)sfan52021-06-23
* Reserve vectors before pushing and other code quality changes (#11161)sfan52021-04-05
* Settings: Purge getDefault, clean FontEngineSmallJoker2021-01-29
* Settings: Proper priority hierarchySmallJoker2021-01-29
* Prevent games from setting secure settings (#10460)rubenwardy2020-10-06
* Settings: Remove unused functionsSmallJoker2020-10-01
* Settings: Fix unittest memory leak, change input typesSmallJoker2020-09-22
* Settings: Fix crash on exit due to group double-freeSmallJoker2020-09-21
* Settings: Fix game minetest.conf flags overriding defaults (#9404)SmallJoker2020-02-17
* Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#...SmallJoker2020-01-25
* Settings: Prevent mutex deadlock in remove() (#7803)SmallJoker2019-09-18
* Settings: Disallow space characters entirelySmallJoker2019-06-10
* Advanced settings noiseparams: Remove '}' left in .confSmallJoker2019-01-19
* Remove settings properly (#7676)SmallJoker2018-09-30
* Fix issue Minetest crash when custom font path is not existMuhammad Rifqi Priyo Susanto2017-11-08
* Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)Loïc Blot2017-08-19
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-18
* Some performance optimizations (#5424)Loïc Blot2017-03-22
* Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot2016-10-05
* Settings: Clean up settings changed callback codekwolekr2016-06-11
* Clean up StrfndShadowNinja2016-03-19
* Fix Settings::remove() always returning trueKahrl2016-01-19
* Change i++ to ++iDavid Jones2015-08-25
* Clean up threadingShadowNinja2015-08-23
* Add mod securityShadowNinja2015-05-16
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
* Fix game minetest.conf default settingsest312015-03-18
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-07
* Settings fixes Make the GameGlobalShaderConstantSetter use the settings callb...gregorycu2015-01-25
* Revert "Make the GameGlobalShaderConstantSetter use the settings callback (8%...Craig Robbins2015-01-25
* Make the GameGlobalShaderConstantSetter use the settings callback (8% perf im...gregorycu2015-01-23
* Settings: Fix invalid memory access when setting not found in working memkwolekr2014-12-12
* Settings: Fail on invalid sequence and throw exception for LuaSettingskwolekr2014-12-12
* Settings: Sanitize value for multiline terminator tokenskwolekr2014-12-11
* Add support for lacunarity in legacy NoiseParams string formatkwolekr2014-12-10
* Settings: Sanitize setting name everywhere, not just LuaSettingskwolekr2014-12-09
* Settings: Make setting entry group and values mutually exclusivekwolekr2014-12-09
* Add flags and lacunarity as new noise parameterskwolekr2014-12-07
* Close settings files and save them correctlySmallJoker2014-12-06
* Settings: Various setting group fixes and enhancementskwolekr2014-12-04
* Settings: Fix getNoiseParamsFromValue()kwolekr2014-12-02
* Use setting groups for NoiseParamskwolekr2014-12-02
* Fix settings callback "call" lost on rebasesapier2014-12-01
* Fix buildCraig Robbins2014-12-01
* LuaSettings: Sanitize setting name stringskwolekr2014-11-30
* settings: Add setting groups and multiline entrieskwolekr2014-11-30
* Implement proper font handlingsapier2014-11-30
* Stop inserting empty lines at end of minetest.conf file each time it is rewri...Craig Robbins2014-11-08