summaryrefslogtreecommitdiff
path: root/src/shader.cpp
Commit message (Collapse)AuthorAge
* Add optional framed glasslike drawtypeBlockMen2014-10-02
|
* Add firelike drawtypeTriBlade92014-09-21
|
* Fix warnings reported by clangsfan52014-07-06
|
* Fix memory leaks in GenericCAO, ShaderSource and Player classessapier2014-07-02
|
* Unite nodes shaders.RealBadAngel2014-06-15
| | | | | | | Pass drawtype and material type to shaders. Move shaders generation to startup only. Allow assign shaders per tile. Initial code to support water surface shader.
* Fix all warnings reported by clangSfan52014-04-15
|
* Normal maps generation on the fly.RealBadAngel2014-03-21
| | | | | Parallax mapping with slope information. Overriding normal maps.
* Make MutexQueue use jsemaphore for signalingsapier2014-01-10
|
* Optimize shaders code. Add settings at compile time.RealBadAngel2013-12-09
|
* Fix shaders on some GPUsNovatux2013-12-08
|
* Cleanup jthread and fix win32 buildsapier2013-12-01
|
* Fix Result of processed Request was written to invalid (non existent) ↵sapier2013-11-17
| | | | ResultQueue if requesting thread timed out before
* Fix multicaller support in RequestQueuesapier2013-11-17
|
* Settings: everything != 0 equals true; remove .asm shadersPilzAdam2013-07-08
|
* Fix many formspec menu bugssapier2013-07-07
|
* Don't rebuild the dummy shader (less SourceShaderCache warning spam)Kahrl2013-07-05
| | | | | Also write something about rebuilding shaders to infostream in Client::afterContentReceived()
* Fix shader license headers to be LGPLBrent Hull2013-05-06
|
* fix memory leak on shader shutdownsapier2013-04-07
|
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
|
* Update Copyright YearsSfan52013-02-24
|
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
|
* Implement a global shader parameter passing system and useful shadersPerttu Ahola2012-12-02
|
* ShaderSource and silly example shadersKahrl2012-12-02