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Commit message (Collapse)AuthorAge
* Lower log level for benign socket errorsShadowNinja2015-10-14
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* Link against shlwapi.lib and unify linker input sources for Windowskwolekr2015-04-08
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* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
| | | | | | | | | | | | Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h
* Fix unit tests failing if IPv6 not availableCraig Robbins2014-11-02
| | | | | | See: https://github.com/minetest/minetest/issues/1526 https://github.com/minetest/minetest/issues/793
* Split settings into seperate source and header filesShadowNinja2014-09-21
| | | | This also cleans up settings a bit
* Fix broken Ipv4 serialization on win32sapier2014-04-11
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* Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANYKahrl2014-04-10
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* Add the option to bind to a specific addressShadowNinja2014-02-05
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* Fix exception caused by destroying sockets on Server shutdownkwolekr2013-12-31
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* Correct useragent in http queriesproller2013-11-06
| | | | Net struct init
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Fix ipv6 on windowsproller2013-06-24
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* Math mapgen fix, ip show on connect, pathfinder segfault fixproller2013-06-23
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* Add support for IPv6proller2013-06-23
| | | | | | | Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled)
* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Properly and efficiently use split utility headersPerttu Ahola2012-06-17
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Add output levels --info and --trace (--verbose is now more verbose)Perttu Ahola2012-03-22
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* Move headers from socket.h to socket.cppPerttu Ahola2012-03-22
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* Fix UDPSocket's debug outputPerttu Ahola2012-03-22
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* Handle select errno EINTR properly (not doing this breaks at least many ↵Perttu Ahola2012-03-08
| | | | profilers)
* Better handling of SendFailedException in ConnectionPerttu Ahola2011-10-18
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* Fix use of && instead of &Giuseppe Bilotta2011-08-12
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* added ipban supportConstantin Wenger2011-08-12
| | | | | commands: /#ipban <nick> /#ipunban <ip>
* fixed warnings reported by cppcheckPerttu Ahola2011-04-11
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* local game connects to 127.0.0.1 instead of localhost (windows returns an ↵Perttu Ahola2011-02-08
| | | | ipv6 address sometimes which is not supported)
* working goodPerttu Ahola2010-12-26
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* settings manager: better default setting handling and updating config file ↵Perttu Ahola2010-12-14
| | | | and command line parsing
* license stuffPerttu Ahola2010-11-29
| | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt
* Windows bug fixesPerttu Ahola2010-11-29
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* sitä sun tätä tekeillä, toimii kivastiPerttu Ahola2010-11-29
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* Initial filesPerttu Ahola2010-11-27