Commit message (Collapse) | Author | Age | |
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* | Lower log level for benign socket errors | ShadowNinja | 2015-10-14 |
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* | Link against shlwapi.lib and unify linker input sources for Windows | kwolekr | 2015-04-08 |
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* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
| | | | | | | | | | | | | Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h | ||
* | Fix unit tests failing if IPv6 not available | Craig Robbins | 2014-11-02 |
| | | | | | | See: https://github.com/minetest/minetest/issues/1526 https://github.com/minetest/minetest/issues/793 | ||
* | Split settings into seperate source and header files | ShadowNinja | 2014-09-21 |
| | | | | This also cleans up settings a bit | ||
* | Fix broken Ipv4 serialization on win32 | sapier | 2014-04-11 |
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* | Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY | Kahrl | 2014-04-10 |
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* | Add the option to bind to a specific address | ShadowNinja | 2014-02-05 |
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* | Fix exception caused by destroying sockets on Server shutdown | kwolekr | 2013-12-31 |
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* | Correct useragent in http queries | proller | 2013-11-06 |
| | | | | Net struct init | ||
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Fix ipv6 on windows | proller | 2013-06-24 |
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* | Math mapgen fix, ip show on connect, pathfinder segfault fix | proller | 2013-06-23 |
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* | Add support for IPv6 | proller | 2013-06-23 |
| | | | | | | | Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled) | ||
* | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | Add output levels --info and --trace (--verbose is now more verbose) | Perttu Ahola | 2012-03-22 |
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* | Move headers from socket.h to socket.cpp | Perttu Ahola | 2012-03-22 |
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* | Fix UDPSocket's debug output | Perttu Ahola | 2012-03-22 |
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* | Handle select errno EINTR properly (not doing this breaks at least many ↵ | Perttu Ahola | 2012-03-08 |
| | | | | profilers) | ||
* | Better handling of SendFailedException in Connection | Perttu Ahola | 2011-10-18 |
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* | Fix use of && instead of & | Giuseppe Bilotta | 2011-08-12 |
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* | added ipban support | Constantin Wenger | 2011-08-12 |
| | | | | | commands: /#ipban <nick> /#ipunban <ip> | ||
* | fixed warnings reported by cppcheck | Perttu Ahola | 2011-04-11 |
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* | local game connects to 127.0.0.1 instead of localhost (windows returns an ↵ | Perttu Ahola | 2011-02-08 |
| | | | | ipv6 address sometimes which is not supported) | ||
* | working good | Perttu Ahola | 2010-12-26 |
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* | settings manager: better default setting handling and updating config file ↵ | Perttu Ahola | 2010-12-14 |
| | | | | and command line parsing | ||
* | license stuff | Perttu Ahola | 2010-11-29 |
| | | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt | ||
* | Windows bug fixes | Perttu Ahola | 2010-11-29 |
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* | sitä sun tätä tekeillä, toimii kivasti | Perttu Ahola | 2010-11-29 |
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* | Initial files | Perttu Ahola | 2010-11-27 |