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* Use std::vector instead of std::list in StaticObjectList and ↵Loic Blot2015-03-04
| | | | MutexedMap::getValues()
* serialize.h: use machine native byte swapping if available, fall-back to ↵Rafael Reilova2014-11-21
| | | | | | | | | | | | | | | | | | | | | previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000() nodemetadata.cpp, nodetimer.cpp optimzation: simpler deserialize node position method staticobject.cpp: cleanup: use util/serialize.h inlines instead of its own de/serialization serialize.cpp: minor optimization/cleanup: avoid generation of unneeded string temporary CMakeLists.txt, cmake_config.h.in: detection of endian.h config.h: added HAVE_ENDIAN_H Commits due to feedback squashed Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Move util/serialize.h out from staticobject.h for smaller header dependenciesPerttu Ahola2012-11-26
n class="hl opt">; $minetest --disable-unittests --logfile $log_client1 --config $conf_client1 --go --address localhost) & echo $(sleep 2; $minetest --disable-unittests --logfile $log_client2 --config $conf_client2 --go --address localhost) & $minetest --disable-unittests --server --logfile $log_server --config $conf_server --world $worldpath --gameid $gameid