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path: root/src/subgame.cpp
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* Add environment variable MINETEST_WORLD_PATHSmallJoker2015-10-02
| | | | Also add PATH_DELIM for Windows compatibility.
* Change i++ to ++iDavid Jones2015-08-25
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* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
| | | | | | | | | | | | Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h
* Fix game minetest.conf default settingsest312015-03-18
| | | | This was a regression introduced by f6e4c5d9cf459e8278a76a2beaee59732e841458 .
* Save creative_mode and enable_damage setting for each world in world.mtfz722015-03-18
| | | | Create Parameters on world initialisation and set settings of old worlds
* Respect game mapgen flags and save world noise paramsngosang2015-03-07
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* Replace std::list to std::vector into tile.cpp (m_texture_trash) and move ↵Loic Blot2015-03-05
| | | | tile.hpp to src/client/
* Write common mapgen params to map_meta.txt on world initializationkwolekr2015-01-27
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* Fix various indentation issuesPenguinDad2014-10-28
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* Search for subgames using $MINETEST_SUBGAME_PATH.David Thompson2014-10-22
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* Add sqlite3 backend hack for androidsapier2014-08-16
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* Switch android to leveldb as sqlite3 is broken and fails to save any ↵sapier2014-07-06
| | | | mapblock there
* Fix 'Unknown map backend' error when using Configure menu right after ↵Sfan52013-09-09
| | | | creating world
* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-09
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* Dont write directly to files but rather write and copy a tmp filePilzAdam2013-08-13
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* New modsystemPilzAdam2013-05-19
| | | | | Mods are placed in $path_<user/share>/mods They can be enabled per world in world.mt or the configure world window
* Add header.png and footer.png support for games, and support texture packs ↵Perttu Ahola2013-05-04
| | | | via <gameid>_menu_<background/overlay/header/footer>.png
* Use DIR_DELIM instead of / in file pathsPilzAdam2013-05-02
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* Get menu background image from selected gamePerttu Ahola2013-05-02
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* Support game-specific minetest.confPerttu Ahola2013-03-21
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* Common mods supportPerttu Ahola2013-03-21
| | | | | | | Implement "common mods", includeable from {$user,$share}/games/common/$modname by using the game.conf setting common_mods = $modname,$modname2,...
* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Basic support for configuring which mods to load for each worldJürgen Doser2013-01-21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | settings.h: added function to return all keys used in settings, and a function to remove a setting mods.{h,cpp}: added class ModConfiguration that represents a subset of the installed mods. server.{h,cpp}: server does not load add-on mods that are disabled in the world.mt file. mods are disabled by a setting of the form "load_mod_<modname> = false". if no load_mod_<modname> = ... setting is found, the mod is loaded anyways for backwards compatibilty. server also complains to errorstream about mods with unstatisfied dependencies and about mods that are not installed. guiConfigureWorld.{h,cpp}: shows a treeview of installed add-on mods and modpacks with little icons in front of their name indicating their status: a checkmark for enabled mods, a cross for disabled mods, a question mark for "new" mods Mods can be enabled/disabled by a checkbox. Mods also show a list of dependencies and reverse dependencies. double-click on a mod in dependency or reverse dependency listbox selects the corresponding mod. Enabling a mod also enables all its dependencies. Disabling a mod also disables all its reverse dependencies. For modpacks, show buttons to enable/disable all mods (recursively, including their dependencies) in it. Button "Save" saves the current settings to the world.mt file and returns to the main menu. Button "Cancel" returns to main menu without saving. basic keyboard controls (if the proper widget has keyboard focus): up/down: scroll through tree of mods left/right: collaps/expand a modpack space: enable/disable the selected mod
* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-17
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Support placing a minetest game inside $world/game to allow creating proper ↵Perttu Ahola2012-04-08
| | | | | | adventure maps Pro-tip: You can open a world in minetest by opening the world.mt file using minetest.
* Prefer _game postfix in game names (to be squashed to the previous commit)Perttu Ahola2012-03-26
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* Support _game postfix in game names, taking it out to make the gameidPerttu Ahola2012-03-26
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* Add game.conf check in subgame.cppPerttu Ahola2012-03-26
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* Make server world selection not brain dead and use gameid 'minetest' instead ↵Perttu Ahola2012-03-25
| | | | of 'mesetint'
* Fix mod pathsPerttu Ahola2012-03-20
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* Flatten share/ and user/ in the source and for the RUN_IN_PLACE buildPerttu Ahola2012-03-20
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* Rework directory structurePerttu Ahola2012-03-19
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* Fix old world search path for non-run-in-place buildPerttu Ahola2012-03-18
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* World creation button and dialog and functionalityPerttu Ahola2012-03-13
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* World selection box in main menu (and random fixing)Perttu Ahola2012-03-11
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* command-line/world game selectionPerttu Ahola2012-03-11
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/*
Minetest
Copyright (C) 2013 sapier, sapier at gmx dot net

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

/******************************************************************************/
/* Includes                                                                   */
/******************************************************************************/

#include "pathfinder.h"
#include "environment.h"
#include "map.h"
#include "log.h"

#ifdef PATHFINDER_DEBUG
#include <iomanip>
#endif
#ifdef PATHFINDER_CALC_TIME
	#include <sys/time.h>
#endif

/******************************************************************************/
/* Typedefs and macros                                                        */
/******************************************************************************/

//#define PATHFINDER_CALC_TIME

/** shortcut to print a 3d pos */
#define PPOS(pos) "(" << pos.X << "," << pos.Y << "," << pos.Z << ")"

#define LVL "(" << level << ")" <<

#ifdef PATHFINDER_DEBUG
#define DEBUG_OUT(a)     std::cout << a
#define INFO_TARGET      std::cout
#define VERBOSE_TARGET   std::cout
#define ERROR_TARGET     std::cout
#else
#define DEBUG_OUT(a)     while(0)
#define INFO_TARGET      infostream << "pathfinder: "
#define VERBOSE_TARGET   verbosestream << "pathfinder: "
#define ERROR_TARGET     errorstream << "pathfinder: "
#endif

/******************************************************************************/
/* implementation                                                             */
/******************************************************************************/

std::vector<v3s16> get_Path(ServerEnvironment* env,
							v3s16 source,
							v3s16 destination,
							unsigned int searchdistance,
							unsigned int max_jump,
							unsigned int max_drop,
							algorithm algo) {

	pathfinder searchclass;

	return searchclass.get_Path(env,
				source,destination,
				searchdistance,max_jump,max_drop,algo);
}

/******************************************************************************/
path_cost::path_cost()
:	valid(false),
	value(0),
	direction(0),
	updated(false)
{
	//intentionaly empty
}

/******************************************************************************/
path_cost::path_cost(const path_cost& b) {
	valid     = b.valid;
	direction = b.direction;
	value     = b.value;
	updated   = b.updated;
}

/******************************************************************************/
path_cost& path_cost::operator= (const path_cost& b) {
	valid     = b.valid;
	direction = b.direction;
	value     = b.value;
	updated   = b.updated;

	return *this;
}

/******************************************************************************/
path_gridnode::path_gridnode()
:	valid(false),
	target(false),
	source(false),
	totalcost(-1),
	sourcedir(v3s16(0,0,0)),
	surfaces(0),
	pos(v3s16(0,0,0)),
	is_element(false),
	type('u')
{
	//intentionaly empty
}

/******************************************************************************/
path_gridnode::path_gridnode(const path_gridnode& b)
:	valid(b.valid),
	target(b.target),
	source(b.source),
	totalcost(b.totalcost),
	sourcedir(b.sourcedir),
	surfaces(b.surfaces),
	pos(b.pos),
	is_element(b.is_element),
	type(b.type)
	{

	directions[DIR_XP] = b.directions[DIR_XP];
	directions[DIR_XM] = b.directions[DIR_XM];
	directions[DIR_ZP] = b.directions[DIR_ZP];
	directions[DIR_ZM] = b.directions[DIR_ZM];
}

/******************************************************************************/
path_gridnode& path_gridnode::operator= (const path_gridnode& b) {
	valid      = b.valid;
	target     = b.target;
	source     = b.source;
	is_element = b.is_element;
	totalcost  = b.totalcost;
	sourcedir  = b.sourcedir;
	surfaces   = b.surfaces;
	pos        = b.pos;
	type       = b.type;

	directions[DIR_XP] = b.directions[DIR_XP];
	directions[DIR_XM] = b.directions[DIR_XM];
	directions[DIR_ZP] = b.directions[DIR_ZP];
	directions[DIR_ZM] = b.directions[DIR_ZM];

	return *this;
}

/******************************************************************************/
path_cost path_gridnode::get_cost(v3s16 dir) {
	if (dir.X > 0) {
		return directions[DIR_XP];
	}
	if (dir.X < 0) {
		return directions[DIR_XM];
	}
	if (dir.Z > 0) {
		return directions[DIR_ZP];
	}
	if (dir.Z < 0) {
		return directions[DIR_ZM];
	}
	path_cost retval;
	return retval;
}

/******************************************************************************/
void path_gridnode::set_cost(v3s16 dir,path_cost cost) {
	if (dir.X > 0) {
		directions[DIR_XP] = cost;
	}
	if (dir.X < 0) {
		directions[DIR_XM] = cost;
	}
	if (dir.Z > 0) {
		directions[DIR_ZP] = cost;
	}
	if (dir.Z < 0) {
		directions[DIR_ZM] = cost;
	}
}

/******************************************************************************/
std::vector<v3s16> pathfinder::get_Path(ServerEnvironment* env,
							v3s16 source,
							v3s16 destination,
							unsigned int searchdistance,
							unsigned int max_jump,
							unsigned int max_drop,
							algorithm algo) {
#ifdef PATHFINDER_CALC_TIME
	timespec ts;
	clock_gettime(CLOCK_REALTIME, &ts);
#endif
	std::vector<v3s16> retval;

	//check parameters
	if (env == 0) {
		ERROR_TARGET << "missing environment pointer" << std::endl;
		return retval;
	}

	m_searchdistance = searchdistance;
	m_env = env;
	m_maxjump = max_jump;
	m_maxdrop = max_drop;
	m_start       = source;
	m_destination = destination;
	m_min_target_distance = -1;
	m_prefetch = true;

	if (algo == A_PLAIN_NP) {
		m_prefetch = false;
	}

	int min_x = MYMIN(source.X,destination.X);
	int max_x = MYMAX(source.X,destination.X);

	int min_y = MYMIN(source.Y,destination.Y);
	int max_y = MYMAX(source.Y,destination.Y);

	int min_z = MYMIN(source.Z,destination.Z);
	int max_z = MYMAX(source.Z,destination.Z);

	m_limits.X.min = min_x - searchdistance;
	m_limits.X.max = max_x + searchdistance;
	m_limits.Y.min = min_y - searchdistance;
	m_limits.Y.max = max_y + searchdistance;
	m_limits.Z.min = min_z - searchdistance;
	m_limits.Z.max = max_z + searchdistance;

	m_max_index_x = m_limits.X.max - m_limits.X.min;
	m_max_index_y = m_limits.Y.max - m_limits.Y.min;
	m_max_index_z = m_limits.Z.max - m_limits.Z.min;

	//build data map
	if (!build_costmap()) {
		ERROR_TARGET << "failed to build costmap" << std::endl;
		return retval;
	}
#ifdef PATHFINDER_DEBUG
	print_type();
	print_cost();
	print_ydir();
#endif

	//validate and mark start and end pos
	v3s16 StartIndex  = getIndexPos(source);
	v3s16 EndIndex    = getIndexPos(destination);

	path_gridnode& startpos = getIndexElement(StartIndex);
	path_gridnode& endpos   = getIndexElement(EndIndex);

	if (!startpos.valid) {
		VERBOSE_TARGET << "invalid startpos" <<
				"Index: " << PPOS(StartIndex) <<
				"Realpos: " << PPOS(getRealPos(StartIndex)) << std::endl;
		return retval;
	}
	if (!endpos.valid) {
		VERBOSE_TARGET << "invalid stoppos" <<
				"Index: " << PPOS(EndIndex) <<
				"Realpos: " << PPOS(getRealPos(EndIndex)) << std::endl;
		return retval;
	}

	endpos.target      = true;
	startpos.source    = true;
	startpos.totalcost = 0;

	bool update_cost_retval = false;

	switch (algo) {
		case DIJKSTRA:
			update_cost_retval = update_all_costs(StartIndex,v3s16(0,0,0),0,0);
			break;
		case A_PLAIN_NP:
		case A_PLAIN:
			update_cost_retval = update_cost_heuristic(StartIndex,v3s16(0,0,0),0,0);
			break;
		default:
			ERROR_TARGET << "missing algorithm"<< std::endl;
			break;
	}

	if (update_cost_retval) {

#ifdef PATHFINDER_DEBUG
		std::cout << "Path to target found!" << std::endl;
		print_pathlen();
#endif

		//find path
		std::vector<v3s16> path;
		build_path(path,EndIndex,0);

#ifdef PATHFINDER_DEBUG
		std::cout << "Full index path:" << std::endl;
		print_path(path);
#endif

		//finalize path
		std::vector<v3s16> full_path;
		for (std::vector<v3s16>::iterator i = path.begin();
					i != path.end(); ++i) {
			full_path.push_back(getIndexElement(*i).pos);
		}

#ifdef PATHFINDER_DEBUG
		std::cout << "full path:" << std::endl;
		print_path(full_path);
#endif
#ifdef PATHFINDER_CALC_TIME
		timespec ts2;
		clock_gettime(CLOCK_REALTIME, &ts2);

		int ms = (ts2.tv_nsec - ts.tv_nsec)/(1000*1000);
		int us = ((ts2.tv_nsec - ts.tv_nsec) - (ms*1000*1000))/1000;
		int ns = ((ts2.tv_nsec - ts.tv_nsec) - ( (ms*1000*1000) + (us*1000)));


		std::cout << "Calculating path took: " << (ts2.tv_sec - ts.tv_sec) <<
				"s " << ms << "ms " << us << "us " << ns << "ns " << std::endl;
#endif
		return full_path;
	}
	else {
#ifdef PATHFINDER_DEBUG
		print_pathlen();
#endif
		ERROR_TARGET << "failed to update cost map"<< std::endl;
	}


	//return
	return retval;
}

/******************************************************************************/
pathfinder::pathfinder() :
	m_max_index_x(0),
	m_max_index_y(0),
	m_max_index_z(0),
	m_searchdistance(0),
	m_maxdrop(0),
	m_maxjump(0),
	m_min_target_distance(0),
	m_prefetch(true),
	m_start(0,0,0),
	m_destination(0,0,0),
	m_limits(),
	m_data(),
	m_env(0)
{
	//intentionaly empty
}

/******************************************************************************/
v3s16 pathfinder::getRealPos(v3s16 ipos) {

	v3s16 retval = ipos;

	retval.X += m_limits.X.min;
	retval.Y += m_limits.Y.min;
	retval.Z += m_limits.Z.min;

	return retval;
}

/******************************************************************************/
bool pathfinder::build_costmap()
{
	INFO_TARGET << "Pathfinder build costmap: (" << m_limits.X.min << ","
												<< m_limits.Z.min << ") ("
												<< m_limits.X.max << ","
												<< m_limits.Z.max << ")"
												<< std::endl;
	m_data.resize(m_max_index_x);
	for (int x = 0; x < m_max_index_x; x++) {
		m_data[x].resize(m_max_index_z);
		for (int z = 0; z < m_max_index_z; z++) {
			m_data[x][z].resize(m_max_index_y);

			int surfaces = 0;
			for (int y = 0; y < m_max_index_y; y++) {
				v3s16 ipos(x,y,z);

				v3s16 realpos = getRealPos(ipos);

				MapNode current = m_env->getMap().getNodeNoEx(realpos);
				MapNode below   = m_env->getMap().getNodeNoEx(realpos + v3s16(0,-1,0));


				if ((current.param0 == CONTENT_IGNORE) ||
						(below.param0 == CONTENT_IGNORE)) {
					DEBUG_OUT("Pathfinder: " << PPOS(realpos) <<
							" current or below is invalid element" << std::endl);
					if (current.param0 == CONTENT_IGNORE) {
						m_data[x][z][y].type = 'i';
						DEBUG_OUT(x << "," << y << "," << z << ": " << 'i' << std::endl);
					}
					continue;
				}

				//don't add anything if it isn't an air node
				if ((current.param0 != CONTENT_AIR) ||
						(below.param0 == CONTENT_AIR )) {
						DEBUG_OUT("Pathfinder: " << PPOS(realpos)
								<< " not on surface" << std::endl);
						if (current.param0 != CONTENT_AIR) {
							m_data[x][z][y].type = 's';
							DEBUG_OUT(x << "," << y << "," << z << ": " << 's' << std::endl);
						}
						else {
							m_data[x][z][y].type   = '-';
							DEBUG_OUT(x << "," << y << "," << z << ": " << '-' << std::endl);
						}
						continue;
				}

				surfaces++;

				m_data[x][z][y].valid  = true;
				m_data[x][z][y].pos    = realpos;
				m_data[x][z][y].type   = 'g';
				DEBUG_OUT(x << "," << y << "," << z << ": " << 'a' << std::endl);

				if (m_prefetch) {
				m_data[x][z][y].directions[DIR_XP] =
											calc_cost(realpos,v3s16( 1,0, 0));
				m_data[x][z][y].directions[DIR_XM] =
											calc_cost(realpos,v3s16(-1,0, 0));
				m_data[x][z][y].directions[DIR_ZP] =
											calc_cost(realpos,v3s16( 0,0, 1));
				m_data[x][z][y].directions[DIR_ZM] =
											calc_cost(realpos,v3s16( 0,0,-1));
				}

			}

			if (surfaces >= 1 ) {
				for (int y = 0; y < m_max_index_y; y++) {
					if (m_data[x][z][y].valid) {
						m_data[x][z][y].surfaces = surfaces;
					}
				}
			}
		}
	}
	return true;
}

/******************************************************************************/
path_cost pathfinder::calc_cost(v3s16 pos,v3s16 dir) {
	path_cost retval;

	retval.updated = true;

	v3s16 pos2 = pos + dir;

	//check limits
	if (    (pos2.X < m_limits.X.min) ||
			(pos2.X >= m_limits.X.max) ||
			(pos2.Z < m_limits.Z.min) ||
			(pos2.Z >= m_limits.Z.max)) {
		DEBUG_OUT("Pathfinder: " << PPOS(pos2) <<
				" no cost -> out of limits" << std::endl);
		return retval;
	}

	MapNode node_at_pos2 = m_env->getMap().getNodeNoEx(pos2);

	//did we get information about node?
	if (node_at_pos2.param0 == CONTENT_IGNORE ) {
			VERBOSE_TARGET << "Pathfinder: (1) area at pos: "
					<< PPOS(pos2) << " not loaded";
			return retval;
	}

	if (node_at_pos2.param0 == CONTENT_AIR) {
		MapNode node_below_pos2 =
							m_env->getMap().getNodeNoEx(pos2 + v3s16(0,-1,0));

		//did we get information about node?
		if (node_below_pos2.param0 == CONTENT_IGNORE ) {
				VERBOSE_TARGET << "Pathfinder: (2) area at pos: "
					<< PPOS((pos2 + v3s16(0,-1,0))) << " not loaded";
				return retval;
		}

		if (node_below_pos2.param0 != CONTENT_AIR) {
			retval.valid = true;
			retval.value = 1;
			retval.direction = 0;
			DEBUG_OUT("Pathfinder: "<< PPOS(pos)
					<< " cost same height found" << std::endl);
		}
		else {
			v3s16 testpos = pos2 - v3s16(0,-1,0);
			MapNode node_at_pos = m_env->getMap().getNodeNoEx(testpos);

			while ((node_at_pos.param0 != CONTENT_IGNORE) &&
					(node_at_pos.param0 == CONTENT_AIR) &&
					(testpos.Y > m_limits.Y.min)) {
				testpos += v3s16(0,-1,0);
				node_at_pos = m_env->getMap().getNodeNoEx(testpos);
			}

			//did we find surface?
			if ((testpos.Y >= m_limits.Y.min) &&
					(node_at_pos.param0 != CONTENT_IGNORE) &&
					(node_at_pos.param0 != CONTENT_AIR)) {
				if ((pos2.Y - testpos.Y - 1) <= m_maxdrop) {
					retval.valid = true;
					retval.value = 2;
					//difference of y-pos +1 (target node is ABOVE solid node)
					retval.direction = ((testpos.Y - pos2.Y) +1);
					DEBUG_OUT("Pathfinder cost below height found" << std::endl);
				}
				else {
					INFO_TARGET << "Pathfinder:"
							" distance to surface below to big: "
							<< (testpos.Y - pos2.Y) << " max: " << m_maxdrop
							<< std::endl;
				}
			}
			else {
				DEBUG_OUT("Pathfinder: no surface below found" << std::endl);
			}
		}
	}
	else {
		v3s16 testpos = pos2;
		MapNode node_at_pos = m_env->getMap().getNodeNoEx(testpos);

		while ((node_at_pos.param0 != CONTENT_IGNORE) &&
				(node_at_pos.param0 != CONTENT_AIR) &&
				(testpos.Y < m_limits.Y.max)) {
			testpos += v3s16(0,1,0);
			node_at_pos = m_env->getMap().getNodeNoEx(testpos);
		}

		//did we find surface?
		if ((testpos.Y <= m_limits.Y.max) &&
				(node_at_pos.param0 == CONTENT_AIR)) {

			if (testpos.Y - pos2.Y <= m_maxjump) {
				retval.valid = true;
				retval.value = 2;
				retval.direction = (testpos.Y - pos2.Y);
				DEBUG_OUT("Pathfinder cost above found" << std::endl);
			}
			else {
				DEBUG_OUT("Pathfinder: distance to surface above to big: "
						<< (testpos.Y - pos2.Y) << " max: " << m_maxjump
						<< std::endl);
			}
		}
		else {
			DEBUG_OUT("Pathfinder: no surface above found" << std::endl);
		}
	}
	return retval;
}

/******************************************************************************/
v3s16 pathfinder::getIndexPos(v3s16 pos) {

	v3s16 retval = pos;
	retval.X -= m_limits.X.min;
	retval.Y -= m_limits.Y.min;
	retval.Z -= m_limits.Z.min;

	return retval;
}

/******************************************************************************/
path_gridnode& pathfinder::getIndexElement(v3s16 ipos) {
	return m_data[ipos.X][ipos.Z][ipos.Y];
}

/******************************************************************************/
bool pathfinder::valid_index(v3s16 index) {
	if (	(index.X < m_max_index_x) &&
			(index.Y < m_max_index_y) &&
			(index.Z < m_max_index_z) &&
			(index.X >= 0) &&
			(index.Y >= 0) &&
			(index.Z >= 0))
		return true;

	return false;
}

/******************************************************************************/
v3s16 pathfinder::invert(v3s16 pos) {
	v3s16 retval = pos;

	retval.X *=-1;
	retval.Y *=-1;
	retval.Z *=-1;

	return retval;
}

/******************************************************************************/
bool pathfinder::update_all_costs(	v3s16 ipos,
									v3s16 srcdir,
									int current_cost,
									int level) {

	path_gridnode& g_pos = getIndexElement(ipos);
	g_pos.totalcost = current_cost;
	g_pos.sourcedir = srcdir;

	level ++;

	//check if target has been found
	if (g_pos.target) {
		m_min_target_distance = current_cost;
		DEBUG_OUT(LVL " Pathfinder: target found!" << std::endl);
		return true;
	}

	bool retval = false;

	std::vector<v3s16> directions;

	directions.push_back(v3s16( 1,0, 0));
	directions.push_back(v3s16(-1,0, 0));
	directions.push_back(v3s16( 0,0, 1));
	directions.push_back(v3s16( 0,0,-1));

	for (unsigned int i=0; i < directions.size(); i++) {
		if (directions[i] != srcdir) {
			path_cost cost = g_pos.get_cost(directions[i]);

			if (cost.valid) {
				directions[i].Y = cost.direction;

				v3s16 ipos2 = ipos + directions[i];

				if (!valid_index(ipos2)) {
					DEBUG_OUT(LVL " Pathfinder: " << PPOS(ipos2) <<
							" out of range (" << m_limits.X.max << "," <<
							m_limits.Y.max << "," << m_limits.Z.max
							<<")" << std::endl);
					continue;
				}

				path_gridnode& g_pos2 = getIndexElement(ipos2);

				if (!g_pos2.valid) {
					VERBOSE_TARGET << LVL "Pathfinder: no data for new position: "
												<< PPOS(ipos2) << std::endl;
					continue;
				}

				assert(cost.value > 0);

				int new_cost = current_cost + cost.value;

				// check if there already is a smaller path
				if ((m_min_target_distance > 0) &&
						(m_min_target_distance < new_cost)) {
					return false;
				}

				if ((g_pos2.totalcost < 0) ||
						(g_pos2.totalcost > new_cost)) {
					DEBUG_OUT(LVL "Pathfinder: updating path at: "<<
							PPOS(ipos2) << " from: " << g_pos2.totalcost << " to "<<
							new_cost << std::endl);
					if (update_all_costs(ipos2,invert(directions[i]),
											new_cost,level)) {
						retval = true;
						}
					}
				else {
					DEBUG_OUT(LVL "Pathfinder:"
							" already found shorter path to: "
							<< PPOS(ipos2) << std::endl);
				}
			}
			else {
				DEBUG_OUT(LVL "Pathfinder:"
						" not moving to invalid direction: "
						<< PPOS(directions[i]) << std::endl);
			}
		}
	}
	return retval;
}

/******************************************************************************/
int pathfinder::get_manhattandistance(v3s16 pos) {

	int min_x = MYMIN(pos.X,m_destination.X);
	int max_x = MYMAX(pos.X,m_destination.X);
	int min_z = MYMIN(pos.Z,m_destination.Z);
	int max_z = MYMAX(pos.Z,m_destination.Z);

	return (max_x - min_x) + (max_z - min_z);
}

/******************************************************************************/
v3s16 pathfinder::get_dir_heuristic(std::vector<v3s16>& directions,path_gridnode& g_pos) {
	int   minscore = -1;
	v3s16 retdir   = v3s16(0,0,0);
	v3s16 srcpos = g_pos.pos;
	DEBUG_OUT("Pathfinder: remaining dirs at beginning:"
				<< directions.size() << std::endl);

	for (std::vector<v3s16>::iterator iter = directions.begin();
			iter != directions.end();
			++iter) {

		v3s16 pos1 =  v3s16(srcpos.X + iter->X,0,srcpos.Z+iter->Z);

		int cur_manhattan = get_manhattandistance(pos1);
		path_cost cost    = g_pos.get_cost(*iter);

		if (!cost.updated) {
			cost = calc_cost(g_pos.pos,*iter);
			g_pos.set_cost(*iter,cost);
		}

		if (cost.valid) {
			int score = cost.value + cur_manhattan;

			if ((minscore < 0)|| (score < minscore)) {
				minscore = score;
				retdir = *iter;
			}
		}
	}

	if (retdir != v3s16(0,0,0)) {
		for (std::vector<v3s16>::iterator iter = directions.begin();
					iter != directions.end();
					++iter) {
			if(*iter == retdir) {
				DEBUG_OUT("Pathfinder: removing return direction" << std::endl);
				directions.erase(iter);
				break;
			}
		}
	}
	else {
		DEBUG_OUT("Pathfinder: didn't find any valid direction clearing"
					<< std::endl);
		directions.clear();
	}
	DEBUG_OUT("Pathfinder: remaining dirs at end:" << directions.size()
				<< std::endl);
	return retdir;
}

/******************************************************************************/
bool pathfinder::update_cost_heuristic(	v3s16 ipos,
									v3s16 srcdir,
									int current_cost,
									int level) {

	path_gridnode& g_pos = getIndexElement(ipos);
	g_pos.totalcost = current_cost;
	g_pos.sourcedir = srcdir;

	level ++;

	//check if target has been found
	if (g_pos.target) {
		m_min_target_distance = current_cost;
		DEBUG_OUT(LVL " Pathfinder: target found!" << std::endl);
		return true;
	}

	bool retval = false;

	std::vector<v3s16> directions;

	directions.push_back(v3s16( 1,0, 0));
	directions.push_back(v3s16(-1,0, 0));
	directions.push_back(v3s16( 0,0, 1));
	directions.push_back(v3s16( 0,0,-1));

	v3s16 direction = get_dir_heuristic(directions,g_pos);

	while (direction != v3s16(0,0,0) && (!retval)) {

		if (direction != srcdir) {
			path_cost cost = g_pos.get_cost(direction);

			if (cost.valid) {
				direction.Y = cost.direction;

				v3s16 ipos2 = ipos + direction;

				if (!valid_index(ipos2)) {
					DEBUG_OUT(LVL " Pathfinder: " << PPOS(ipos2) <<
							" out of range (" << m_limits.X.max << "," <<
							m_limits.Y.max << "," << m_limits.Z.max
							<<")" << std::endl);
					direction = get_dir_heuristic(directions,g_pos);
					continue;
				}

				path_gridnode& g_pos2 = getIndexElement(ipos2);

				if (!g_pos2.valid) {
					VERBOSE_TARGET << LVL "Pathfinder: no data for new position: "
												<< PPOS(ipos2) << std::endl;
					direction = get_dir_heuristic(directions,g_pos);
					continue;
				}

				assert(cost.value > 0);

				int new_cost = current_cost + cost.value;

				// check if there already is a smaller path
				if ((m_min_target_distance > 0) &&
						(m_min_target_distance < new_cost)) {
					DEBUG_OUT(LVL "Pathfinder:"
							" already longer than best already found path "
							<< PPOS(ipos2) << std::endl);
					return false;
				}

				if ((g_pos2.totalcost < 0) ||
						(g_pos2.totalcost > new_cost)) {
					DEBUG_OUT(LVL "Pathfinder: updating path at: "<<
							PPOS(ipos2) << " from: " << g_pos2.totalcost << " to "<<
							new_cost << " srcdir=" <<
							PPOS(invert(direction))<< std::endl);
					if (update_cost_heuristic(ipos2,invert(direction),
											new_cost,level)) {
						retval = true;
						}
					}
				else {
					DEBUG_OUT(LVL "Pathfinder:"
							" already found shorter path to: "
							<< PPOS(ipos2) << std::endl);
				}
			}
			else {
				DEBUG_OUT(LVL "Pathfinder:"
						" not moving to invalid direction: "
						<< PPOS(direction) << std::endl);
			}
		}
		else {
			DEBUG_OUT(LVL "Pathfinder:"
							" skipping srcdir: "
							<< PPOS(direction) << std::endl);
		}
		direction = get_dir_heuristic(directions,g_pos);
	}
	return retval;
}

/******************************************************************************/
void pathfinder::build_path(std::vector<v3s16>& path,v3s16 pos, int level) {
	level ++;
	if (level > 700) {
		ERROR_TARGET
		<< LVL "Pathfinder: path is too long aborting" << std::endl;
		return;
	}

	path_gridnode& g_pos = getIndexElement(pos);
	if (!g_pos.valid) {
		ERROR_TARGET
		<< LVL "Pathfinder: invalid next pos detected aborting" << std::endl;
		return;
	}

	g_pos.is_element = true;

	//check if source reached
	if (g_pos.source) {
		path.push_back(pos);
		return;
	}

	build_path(path,pos + g_pos.sourcedir,level);
	path.push_back(pos);
}

/******************************************************************************/
v3f pathfinder::tov3f(v3s16 pos) {
	return v3f(BS*pos.X,BS*pos.Y,BS*pos.Z);
}

#ifdef PATHFINDER_DEBUG

/******************************************************************************/
void pathfinder::print_cost() {
	print_cost(DIR_XP);
	print_cost(DIR_XM);
	print_cost(DIR_ZP);
	print_cost(DIR_ZM);
}

/******************************************************************************/
void pathfinder::print_ydir() {
	print_ydir(DIR_XP);
	print_ydir(DIR_XM);
	print_ydir(DIR_ZP);
	print_ydir(DIR_ZM);
}

/******************************************************************************/
void pathfinder::print_cost(path_directions dir) {

	std::cout << "Cost in direction: " << dir_to_name(dir) << std::endl;
	std::cout << std::setfill('-') << std::setw(80) << "-" << std::endl;
	std::cout << std::setfill(' ');
	for (int y = 0; y < m_max_index_y; y++) {

		std::cout << "Level: " << y << std::endl;

		std::cout << std::setw(4) << " " << "  ";
		for (int x = 0; x < m_max_index_x; x++) {
			std::cout << std::setw(4) << x;
		}
		std::cout << std::endl;

		for (int z = 0; z < m_max_index_z; z++) {
			std::cout << std::setw(4) << z <<": ";
			for (int x = 0; x < m_max_index_x; x++) {
				if (m_data[x][z][y].directions[dir].valid)
					std::cout << std::setw(4)
						<< m_data[x][z][y].directions[dir].value;
				else
					std::cout << std::setw(4) << "-";
				}
			std::cout << std::endl;
		}
		std::cout << std::endl;
	}
}

/******************************************************************************/
void pathfinder::print_ydir(path_directions dir) {

	std::cout << "Height difference in direction: " << dir_to_name(dir) << std::endl;
	std::cout << std::setfill('-') << std::setw(80) << "-" << std::endl;
	std::cout << std::setfill(' ');
	for (int y = 0; y < m_max_index_y; y++) {

		std::cout << "Level: " << y << std::endl;

		std::cout << std::setw(4) << " " << "  ";
		for (int x = 0; x < m_max_index_x; x++) {
			std::cout << std::setw(4) << x;
		}
		std::cout << std::endl;

		for (int z = 0; z < m_max_index_z; z++) {
			std::cout << std::setw(4) << z <<": ";
			for (int x = 0; x < m_max_index_x; x++) {
				if (m_data[x][z][y].directions[dir].valid)
					std::cout << std::setw(4)
						<< m_data[x][z][y].directions[dir].direction;
				else
					std::cout << std::setw(4) << "-";
				}
			std::cout << std::endl;
		}
		std::cout << std::endl;
	}
}

/******************************************************************************/
void pathfinder::print_type() {
	std::cout << "Type of node:" << std::endl;
	std::cout << std::setfill('-') << std::setw(80) << "-" << std::endl;
	std::cout << std::setfill(' ');
	for (int y = 0; y < m_max_index_y; y++) {

		std::cout << "Level: " << y << std::endl;

		std::cout << std::setw(3) << " " << "  ";
		for (int x = 0; x < m_max_index_x; x++) {
			std::cout << std::setw(3) << x;
		}
		std::cout << std::endl;

		for (int z = 0; z < m_max_index_z; z++) {
			std::cout << std::setw(3) << z <<": ";
			for (int x = 0; x < m_max_index_x; x++) {
				char toshow = m_data[x][z][y].type;
				std::cout << std::setw(3) << toshow;
			}
			std::cout << std::endl;
		}
		std::cout << std::endl;
	}
	std::cout << std::endl;
}

/******************************************************************************/
void pathfinder::print_pathlen() {
	std::cout << "Pathlen:" << std::endl;
		std::cout << std::setfill('-') << std::setw(80) << "-" << std::endl;
		std::cout << std::setfill(' ');
		for (int y = 0; y < m_max_index_y; y++) {

			std::cout << "Level: " << y << std::endl;

			std::cout << std::setw(3) << " " << "  ";
			for (int x = 0; x < m_max_index_x; x++) {
				std::cout << std::setw(3) << x;
			}
			std::cout << std::endl;

			for (int z = 0; z < m_max_index_z; z++) {
				std::cout << std::setw(3) << z <<": ";
				for (int x = 0; x < m_max_index_x; x++) {
					std::cout << std::setw(3) << m_data[x][z][y].totalcost;
				}
				std::cout << std::endl;
			}
			std::cout << std::endl;
		}
		std::cout << std::endl;
}

/******************************************************************************/
std::string pathfinder::dir_to_name(path_directions dir) {
	switch (dir) {
	case DIR_XP:
		return "XP";
		break;
	case DIR_XM:
		return "XM";
		break;
	case DIR_ZP:
		return "ZP";
		break;
	case DIR_ZM:
		return "ZM";
		break;
	default:
		return "UKN";
	}
}

/******************************************************************************/
void pathfinder::print_path(std::vector<v3s16> path) {

	unsigned int current = 0;
	for (std::vector<v3s16>::iterator i = path.begin();
			i != path.end(); ++i) {
		std::cout << std::setw(3) << current << ":" << PPOS((*i)) << std::endl;
		current++;
	}
}

#endif