Commit message (Collapse) | Author | Age | |
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* | Add support for IPv6 | proller | 2013-06-23 |
| | | | | | | | Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled) | ||
* | Extend a delay in TestConnection from 50 to 100 milliseconds. | Kahrl | 2013-06-17 |
| | | | | | The 50 ms delay causes frequent test failures on certain systems with slow network stacks, these failures go away with the 100 ms variant. | ||
* | Fix nearly all warnings | kwolekr | 2013-05-19 |
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* | Fix memory leak in run_tests() | PilzAdam | 2013-05-14 |
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* | fix various memory leaks | sapier | 2013-04-09 |
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* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
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* | Fix most warnings, re-fix MSVC compile error | kwolekr | 2013-02-26 |
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* | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Ranged support of protocol version on server side | Perttu Ahola | 2012-11-29 |
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* | unit test: TestNodedefSerialization | Perttu Ahola | 2012-11-29 |
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* | Add InventoryList width property & allow custom crafting grids. | Ilya Zhuravlev | 2012-09-01 |
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* | Fix terrible grammar in comment! | Perttu Ahola | 2012-07-22 |
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* | Test zlib wrapper's handling of large data | Perttu Ahola | 2012-07-22 |
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* | Tweak test.c overally a bit | Perttu Ahola | 2012-07-22 |
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* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 |
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* | Optimize headers | Perttu Ahola | 2012-06-17 |
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* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
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* | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 |
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* | Node texture animation | Perttu Ahola | 2012-06-16 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | Add a bit of unit test for inventory | Perttu Ahola | 2012-06-03 |
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* | voxalgo::clearLightAndCollectSources | Perttu Ahola | 2012-03-27 |
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* | Implement propagateSunlight for VoxelManipulator | Perttu Ahola | 2012-03-27 |
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* | Add removeStringEnd() | Perttu Ahola | 2012-03-25 |
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* | Clean unit test output | Perttu Ahola | 2012-03-10 |
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* | Digging time groups WIP | Perttu Ahola | 2012-03-10 |
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* | Remove unnecessary delays from large data transfer unit test | Perttu Ahola | 2012-01-24 |
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* | Fix "illegal escape sequence" in MSVC (actually not illegal) | Perttu Ahola | 2012-01-22 |
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* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
| | | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | ||
* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 |
| | | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | ||
* | Add reason parameter to setModified and print it out to verbosestream when ↵ | Perttu Ahola | 2011-11-29 |
| | | | | saving block | ||
* | Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter ↵ | Perttu Ahola | 2011-11-29 |
| | | | | wrapper in old code | ||
* | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola | 2011-11-29 |
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* | Better node texture generation | Perttu Ahola | 2011-11-29 |
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* | GameDef compiles | Perttu Ahola | 2011-11-29 |
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* | Make Connection::Receive return the data via a SharedBuffer reference, so ↵ | Kahrl | 2011-11-07 |
| | | | | | | | | the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp | ||
* | Add new Connection test in test.cpp in case needed in the future (commented ↵ | Perttu Ahola | 2011-11-07 |
| | | | | out), improve comments in test.cpp a bit | ||
* | Infinite packet flood test for debugging the new network layer | Perttu Ahola | 2011-11-07 |
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* | Improve Connection with threading and some kind of congestion control | Perttu Ahola | 2011-10-20 |
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* | Use the logger; also, default to not showing much crap in console. Use ↵ | Perttu Ahola | 2011-10-16 |
| | | | | --info-on-stderr to enable crap. | ||
* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 |
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* | extended content-type range | Perttu Ahola | 2011-07-23 |
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* | added an unit test for the Settings thingy (the python ConfigParser -like thing) | Perttu Ahola | 2011-07-22 |
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* | more reorganizing of map code | Perttu Ahola | 2011-06-26 |
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* | cleaned map stuff | Perttu Ahola | 2011-06-26 |
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* | New map generator added (and SQLite, messed up the commits at that time...) ↵ | Perttu Ahola | 2011-06-25 |
| | | | | (import from temporary git repo) | ||
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵ | Perttu Ahola | 2011-06-17 |
| | | | | stuff from material.cpp to content_mapnode.{h,cpp} | ||
* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
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* | Modified block mesh generation to have clearer input and output. Instead of ↵ | Perttu Ahola | 2011-04-03 |
| | | | | being a messy object oriented cludge, it now is a messy cludge with separate parameters. |