summaryrefslogtreecommitdiff
path: root/src/test.cpp
Commit message (Collapse)AuthorAge
* Weather backward compatibilityproller2013-08-02
|
* Change ContentFeatures array to a vectorKahrl2013-07-14
|
* Settings: everything != 0 equals true; remove .asm shadersPilzAdam2013-07-08
|
* Replace C++ mainmenu by formspec powered onesapier2013-07-02
|
* Add support for IPv6proller2013-06-23
| | | | | | | Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled)
* Extend a delay in TestConnection from 50 to 100 milliseconds.Kahrl2013-06-17
| | | | | The 50 ms delay causes frequent test failures on certain systems with slow network stacks, these failures go away with the 100 ms variant.
* Fix nearly all warningskwolekr2013-05-19
|
* Fix memory leak in run_tests()PilzAdam2013-05-14
|
* fix various memory leakssapier2013-04-09
|
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
|
* Fix most warnings, re-fix MSVC compile errorkwolekr2013-02-26
|
* Update Copyright YearsSfan52013-02-24
|
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
|
* Ranged support of protocol version on server sidePerttu Ahola2012-11-29
|
* unit test: TestNodedefSerializationPerttu Ahola2012-11-29
|
* Add InventoryList width property & allow custom crafting grids.Ilya Zhuravlev2012-09-01
|
* Fix terrible grammar in comment!Perttu Ahola2012-07-22
|
* Test zlib wrapper's handling of large dataPerttu Ahola2012-07-22
|
* Tweak test.c overally a bitPerttu Ahola2012-07-22
|
* Custom boxy nodes (stairs, slabs) and collision changesKahrl2012-06-17
|
* Optimize headersPerttu Ahola2012-06-17
|
* Properly and efficiently use split utility headersPerttu Ahola2012-06-17
|
* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-17
|
* Node texture animationPerttu Ahola2012-06-16
|
* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Add a bit of unit test for inventoryPerttu Ahola2012-06-03
|
* voxalgo::clearLightAndCollectSourcesPerttu Ahola2012-03-27
|
* Implement propagateSunlight for VoxelManipulatorPerttu Ahola2012-03-27
|
* Add removeStringEnd()Perttu Ahola2012-03-25
|
* Clean unit test outputPerttu Ahola2012-03-10
|
* Digging time groups WIPPerttu Ahola2012-03-10
|
* Remove unnecessary delays from large data transfer unit testPerttu Ahola2012-01-24
|
* Fix "illegal escape sequence" in MSVC (actually not illegal)Perttu Ahola2012-01-22
|
* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-22
| | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
* The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl2012-01-12
| | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
* Add reason parameter to setModified and print it out to verbosestream when ↵Perttu Ahola2011-11-29
| | | | saving block
* Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter ↵Perttu Ahola2011-11-29
| | | | wrapper in old code
* Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola2011-11-29
|
* Better node texture generationPerttu Ahola2011-11-29
|
* GameDef compilesPerttu Ahola2011-11-29
|
* Make Connection::Receive return the data via a SharedBuffer reference, so ↵Kahrl2011-11-07
| | | | | | | | the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp
* Add new Connection test in test.cpp in case needed in the future (commented ↵Perttu Ahola2011-11-07
| | | | out), improve comments in test.cpp a bit
* Infinite packet flood test for debugging the new network layerPerttu Ahola2011-11-07
|
* Improve Connection with threading and some kind of congestion controlPerttu Ahola2011-10-20
|
* Use the logger; also, default to not showing much crap in console. Use ↵Perttu Ahola2011-10-16
| | | | --info-on-stderr to enable crap.
* Header file tweaking; mainly for speedPerttu Ahola2011-10-12
|
* extended content-type rangePerttu Ahola2011-07-23
|
* added an unit test for the Settings thingy (the python ConfigParser -like thing)Perttu Ahola2011-07-22
|
* more reorganizing of map codePerttu Ahola2011-06-26
|
* cleaned map stuffPerttu Ahola2011-06-26
|