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* more reorganizing of map codePerttu Ahola2011-06-26
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* cleaned map stuffPerttu Ahola2011-06-26
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* New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola2011-06-25
| | | | (import from temporary git repo)
* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-17
| | | | stuff from material.cpp to content_mapnode.{h,cpp}
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
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* Modified block mesh generation to have clearer input and output. Instead of ↵Perttu Ahola2011-04-03
| | | | being a messy object oriented cludge, it now is a messy cludge with separate parameters.
* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-15
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* mapgen stuffPerttu Ahola2011-02-05
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* forgot old water unit testsPerttu Ahola2011-01-24
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* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-17
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* Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola2011-01-16
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* generate-time lighting optimizationPerttu Ahola2011-01-15
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* working goodPerttu Ahola2010-12-26
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* some work-in-progressPerttu Ahola2010-12-22
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* before daynight mesh cachePerttu Ahola2010-12-18
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* settings manager: better default setting handling and updating config file ↵Perttu Ahola2010-12-14
| | | | and command line parsing
* in before messing with face drawing orientationPerttu Ahola2010-12-14
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* commit before content-tile separationPerttu Ahola2010-12-13
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* random stuff and different node lightingPerttu Ahola2010-12-13
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* working nicelyPerttu Ahola2010-12-13
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* starting to separate "material" to "content" and "tile"Perttu Ahola2010-12-12
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* commit before some radicallish changes to water behaviorPerttu Ahola2010-12-11
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* some work-in-progress water stuffPerttu Ahola2010-12-01
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* license stuffPerttu Ahola2010-11-29
| | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt
* sitä sun tätä tekeillä, toimii kivastiPerttu Ahola2010-11-29
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* Initial filesPerttu Ahola2010-11-27