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path:
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tile.cpp
Commit message (
Expand
)
Author
Age
*
Added ratio argument to colorize, removed the weird alpha-based ratio.
TriBlade9
2015-01-20
*
Performance fixes.
onkrot
2015-01-13
*
Deduplicate code and use stdlib in string functions
ShadowNinja
2015-01-03
*
Fix -Wtype-limits warnings and remove disabling of -Wtype-limits
Craig Robbins
2014-12-29
*
Add [colorize modifier
BlockMen
2014-10-05
*
Split settings into seperate source and header files
ShadowNinja
2014-09-21
*
Add ^[mask texture modifier
sfan5
2014-08-22
*
Revert "Fix inventory items blinking on item preloading"
sapier
2014-08-16
*
Fix inventory items blinking on item preloading
sapier
2014-08-16
*
Rework texture generating code, add texture grouping via ( ... )
sfan5
2014-07-29
*
Speedup mapblock_mesh
RealBadAngel
2014-07-17
*
Add support for Android 2.3+
sapier
2014-06-29
*
Don't keep temporary images in RAM
sapier
2014-06-23
*
Reduce log level for non npot2 texture warning message
sapier
2014-05-24
*
Move message about missing normal maps to infostream instead of errorstream.
RealBadAngel
2014-05-05
*
Bunch of small fixes (coding style, very unlikely errors, warning messages)
sapier
2014-04-19
*
Make MutexQueue use jsemaphore for signaling
sapier
2014-01-10
*
Cleanup jthread and fix win32 build
sapier
2013-12-01
*
Fix Result of processed Request was written to invalid (non existent) ResultQ...
sapier
2013-11-17
*
Fix multicaller support in RequestQueue
sapier
2013-11-17
*
Fix full crack texture being shown when releasing dig button
Kahrl
2013-08-06
*
Fix crack overlay for animated textures
Kahrl
2013-08-05
*
Add texture pack selection to main menu
Novatux
2013-08-04
*
Whoever called a function parameter m_device is fired without notice.
Kahrl
2013-07-03
*
Move generateTextureFromMesh to TextureSource to fix a texture leak
Kahrl
2013-07-03
*
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
Kahrl
2013-07-02
*
Only add ^[forcesingle to get raw texture if atlas is used
Kahrl
2013-06-04
*
Delay deleting replaced textures (m_texture_trash)
Kahrl
2013-06-03
*
Get menu background image from selected game
Perttu Ahola
2013-05-02
*
Fix double free, null texture drop
kwolekr
2013-04-12
*
fix inventory image texture leak
sapier
2013-04-07
*
fix huge texture leak in tiledef
sapier
2013-04-07
*
fix memory leak
sapier
2013-04-06
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Add the ability for client to check if image exists
Perttu Ahola
2012-11-30
*
Revert "Don't leak textures all over the place"
Perttu Ahola
2012-11-25
*
Don't leak textures all over the place
Kahrl
2012-11-02
*
Use proper alpha blit in some more texture modifiers
Perttu Ahola
2012-08-31
*
Properly initialize baseimg for texture modifier [combine:WxH:X,Y=filename:X,...
Perttu Ahola
2012-08-31
*
Fix random glitches in transparent animations
Perttu Ahola
2012-06-18
*
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
*
Initially split utility.h to multiple files in util/
Perttu Ahola
2012-06-17
*
Allow node cracking animations of any length
Perttu Ahola
2012-06-16
*
Node texture animation
Perttu Ahola
2012-06-16
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
Add texture modification [lowpart:percent:filename
Perttu Ahola
2012-06-03
*
Improve texture atlas generation
Perttu Ahola
2012-04-07
*
Support custom textures installed as /textures/all/*.png
Perttu Ahola
2012-04-07
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