| Commit message (Expand) | Author | Age |
| * | Whoever called a function parameter m_device is fired without notice. | Kahrl | 2013-07-03 |
| * | Move generateTextureFromMesh to TextureSource to fix a texture leak | Kahrl | 2013-07-03 |
| * | Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture | Kahrl | 2013-07-02 |
| * | Only add ^[forcesingle to get raw texture if atlas is used | Kahrl | 2013-06-04 |
| * | Delay deleting replaced textures (m_texture_trash) | Kahrl | 2013-06-03 |
| * | Get menu background image from selected game | Perttu Ahola | 2013-05-02 |
| * | Fix double free, null texture drop | kwolekr | 2013-04-12 |
| * | fix inventory image texture leak | sapier | 2013-04-07 |
| * | fix huge texture leak in tiledef | sapier | 2013-04-07 |
| * | fix memory leak | sapier | 2013-04-06 |
| * | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
| * | Update Copyright Years | Sfan5 | 2013-02-24 |
| * | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
| * | Add the ability for client to check if image exists | Perttu Ahola | 2012-11-30 |
| * | Revert "Don't leak textures all over the place" | Perttu Ahola | 2012-11-25 |
| * | Don't leak textures all over the place | Kahrl | 2012-11-02 |
| * | Use proper alpha blit in some more texture modifiers | Perttu Ahola | 2012-08-31 |
| * | Properly initialize baseimg for texture modifier [combine:WxH:X,Y=filename:X,... | Perttu Ahola | 2012-08-31 |
| * | Fix random glitches in transparent animations | Perttu Ahola | 2012-06-18 |
| * | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
| * | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 |
| * | Allow node cracking animations of any length | Perttu Ahola | 2012-06-16 |
| * | Node texture animation | Perttu Ahola | 2012-06-16 |
| * | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
| * | Add texture modification [lowpart:percent:filename | Perttu Ahola | 2012-06-03 |
| * | Improve texture atlas generation | Perttu Ahola | 2012-04-07 |
| * | Support custom textures installed as /textures/all/*.png | Perttu Ahola | 2012-04-07 |
| * | [transformN image modifier | Kahrl | 2012-03-29 |
| * | Almost support loading sounds from server | Perttu Ahola | 2012-03-25 |
| * | Move client textures to the correct place | Perttu Ahola | 2012-03-19 |
| * | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl | 2012-03-15 |
| * | Initial directory structure rework | Perttu Ahola | 2012-03-10 |
| * | tile: remove redundant warning about failing render-to-target | Jonathan Neuschäfer | 2012-02-24 |
| * | tile: don't duplicate std::string::find_last_of | Jonathan Neuschäfer | 2012-02-24 |
| * | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
| * | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 |
| * | inventorycube: use all three specified textures; also moved mesh creation / m... | Kahrl | 2011-12-03 |
| * | Fix getTextureRaw to always return an image that is not in the texture atlas ... | Perttu Ahola | 2011-12-01 |
| * | Fix texture atlas not being created correctly | Perttu Ahola | 2011-12-01 |
| * | Some MSVC fixes | Perttu Ahola | 2011-11-29 |
| * | Rename menu background to menubg.png, move unknown_block.png and unknown_obje... | Perttu Ahola | 2011-11-29 |
| * | Improve luaentity sprite functionality (and add some random stuff) | Perttu Ahola | 2011-11-29 |
| * | If available, use local textures instead of those sent by server | Perttu Ahola | 2011-11-29 |
| * | Add texture modifier [brighten and modify [toalpha to modify existing texture... | Perttu Ahola | 2011-11-29 |
| * | Cut down TextureSource verbosity | Perttu Ahola | 2011-11-29 |
| * | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola | 2011-11-29 |
| * | Properly update textures in node definitions | Perttu Ahola | 2011-11-29 |
| * | Sending of textures WIP | Perttu Ahola | 2011-11-29 |
| * | Modify mod and texture directory hierarchies | Perttu Ahola | 2011-11-29 |
| * | GameDef compiles | Perttu Ahola | 2011-11-29 |