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path:
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tile.h
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Author
Age
*
cube inventory texture rendering thing (not good yet)
Perttu Ahola
2011-02-14
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*
fully working i guess
Perttu Ahola
2011-02-11
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*
new texture stuff quite working
Perttu Ahola
2011-02-11
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*
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-10
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*
bug-fixin'
Perttu Ahola
2011-02-08
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*
Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-28
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*
Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-26
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*
Mainly some texture tweaking
Perttu Ahola
2011-01-24
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*
Added a more flexible path system (and fixed some minor stuff)
Perttu Ahola
2011-01-07
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*
minecraft-like crafting
Perttu Ahola
2010-12-25
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*
crafting system!
Perttu Ahola
2010-12-22
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*
Cracking blocks while digging
Perttu Ahola
2010-12-21
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*
framework for modifying textures
Perttu Ahola
2010-12-20
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*
before adding day/night lighting
Perttu Ahola
2010-12-18
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--HG-- rename : data/light.png => data/cloud.png
*
added some missing files
Perttu Ahola
2010-12-14