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Commit message (Collapse)AuthorAge
* Allow looped animation to be used safely with old clientssfan52022-09-14
| | | | fixes #12657
* Re-order sound-related code (#12382)SmallJoker2022-06-20
| | | | | | | | Dropped ServerSoundParams -> moved to ServerPlayingSound. This gets rid of the duplicated 'fade' and 'pitch' values on server-side where only one was used anyway. SimpleSoundSpec is the basic sound without positional information, hence 'loop' is included. Recursively added PROTOCOL_VERSION to most functions to reduce the versioning mess in the future. Per-type version numbers are kept for now as a safety rope in a special case.
* Bump minimal protocol version to 36 (#6319)SmallJoker2017-08-29
| | | | | | | * Bump minimal protocol version to 36 Item/Node/TileDef, NodeBox, TileAnimation: Remove old compat code * Accept future serialisation versions
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
| | | | * Migrate cpp headers to pragma once
* Pass clang-format on 14 trivial header files fixesLoic Blot2017-04-07
| | | | Also remove them from whitelist
* Add particle animation, glowsfan52017-01-18
| | | | | This is implemented by reusing and extending the TileAnimation code for the methods used by particles.
* Add 2D sheet animation for nodessfan52017-01-02
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* Move TileAnimation code to seperate filesfan52017-01-02