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tool.cpp
Commit message (
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Author
Age
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
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New damage system, add damageGroups to ToolCapabilities, bump protocol version
PilzAdam
2013-03-29
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Update Copyright Years
Sfan5
2013-02-24
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Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
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Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
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Switch the license to be LGPLv2/later, with small parts still remaining as ↵
Perttu Ahola
2012-06-05
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GPLv2/later, by agreement of major contributors
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Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵
Perttu Ahola
2012-03-29
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leveldiff)
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Digging and placing sounds
Perttu Ahola
2012-03-24
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dig_immediate=2 -> 0.5 seconds digging time
Perttu Ahola
2012-03-10
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dig_immediate=3 instead of 1 means 0 seconds
Perttu Ahola
2012-03-10
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Damage groups WIP
Perttu Ahola
2012-03-10
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Small fix in getHitParams
Perttu Ahola
2012-03-10
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itemgroup.h and ItemGroupList typedef
Perttu Ahola
2012-03-10
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Tune group digging time stuff a bit
Perttu Ahola
2012-03-10
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Digging time groups WIP
Perttu Ahola
2012-03-10
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GameDef compiles
Perttu Ahola
2011-11-29
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Create framework for getting rid of global definitions of ↵
Perttu Ahola
2011-11-29
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node/tool/item/whatever types
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Move tool stuff to tool.{h,cpp}
Perttu Ahola
2011-11-29