Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | Rework tool_capabilities a bit (maxwear->uses, scale dig time according to le... | Perttu Ahola | 2012-03-29 |
* | Digging and placing sounds | Perttu Ahola | 2012-03-24 |
* | dig_immediate=2 -> 0.5 seconds digging time | Perttu Ahola | 2012-03-10 |
* | dig_immediate=3 instead of 1 means 0 seconds | Perttu Ahola | 2012-03-10 |
* | Damage groups WIP | Perttu Ahola | 2012-03-10 |
* | Small fix in getHitParams | Perttu Ahola | 2012-03-10 |
* | itemgroup.h and ItemGroupList typedef | Perttu Ahola | 2012-03-10 |
* | Tune group digging time stuff a bit | Perttu Ahola | 2012-03-10 |
* | Digging time groups WIP | Perttu Ahola | 2012-03-10 |
* | GameDef compiles | Perttu Ahola | 2011-11-29 |
* | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola | 2011-11-29 |
* | Move tool stuff to tool.{h,cpp} | Perttu Ahola | 2011-11-29 |