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* New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam2013-03-29
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Optimize headersPerttu Ahola2012-06-17
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵Perttu Ahola2012-03-29
| | | | leveldiff)
* Digging and placing soundsPerttu Ahola2012-03-24
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* Seriously WTF, LLVM/clang?Perttu Ahola2012-03-23
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* Fix and tune things, add tool "recharge" animation, add dummyballPerttu Ahola2012-03-10
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* Damage groups WIPPerttu Ahola2012-03-10
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* itemgroup.h and ItemGroupList typedefPerttu Ahola2012-03-10
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* Digging time groups WIPPerttu Ahola2012-03-10
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* GameDef compilesPerttu Ahola2011-11-29
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* Create framework for getting rid of global definitions of ↵Perttu Ahola2011-11-29
| | | | node/tool/item/whatever types
* Move tool stuff to tool.{h,cpp}Perttu Ahola2011-11-29
l com">(at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "tool.h" #include "itemgroup.h" #include "log.h" #include "inventory.h" #include "exceptions.h" #include "util/serialize.h" #include "util/numeric.h" void ToolCapabilities::serialize(std::ostream &os, u16 protocol_version) const { if(protocol_version <= 17) writeU8(os, 1); // version else writeU8(os, 2); // version writeF1000(os, full_punch_interval); writeS16(os, max_drop_level); writeU32(os, groupcaps.size()); for(std::map<std::string, ToolGroupCap>::const_iterator i = groupcaps.begin(); i != groupcaps.end(); i++){ const std::string *name = &i->first; const ToolGroupCap *cap = &i->second; os<<serializeString(*name); writeS16(os, cap->uses); writeS16(os, cap->maxlevel); writeU32(os, cap->times.size()); for(std::map<int, float>::const_iterator i = cap->times.begin(); i != cap->times.end(); i++){ writeS16(os, i->first); writeF1000(os, i->second); } } if(protocol_version > 17){ writeU32(os, damageGroups.size()); for(std::map<std::string, s16>::const_iterator i = damageGroups.begin(); i != damageGroups.end(); i++){ os<<serializeString(i->first); writeS16(os, i->second); } } } void ToolCapabilities::deSerialize(std::istream &is) { int version = readU8(is); if(version != 1 && version != 2) throw SerializationError( "unsupported ToolCapabilities version"); full_punch_interval = readF1000(is); max_drop_level = readS16(is); groupcaps.clear(); u32 groupcaps_size = readU32(is); for(u32 i=0; i<groupcaps_size; i++){ std::string name = deSerializeString(is); ToolGroupCap cap; cap.uses = readS16(is); cap.maxlevel = readS16(is); u32 times_size = readU32(is); for(u32 i=0; i<times_size; i++){ int level = readS16(is); float time = readF1000(is); cap.times[level] = time; } groupcaps[name] = cap; } if(version == 2) { u32 damage_groups_size = readU32(is); for(u32 i=0; i<damage_groups_size; i++){ std::string name = deSerializeString(is); s16 rating = readS16(is); damageGroups[name] = rating; } } } DigParams getDigParams(const ItemGroupList &groups, const ToolCapabilities *tp, float time_from_last_punch) { //infostream<<"getDigParams"<<std::endl; /* Check group dig_immediate */ switch(itemgroup_get(groups, "dig_immediate")){ case 2: //infostream<<"dig_immediate=2"<<std::endl; return DigParams(true, 0.5, 0, "dig_immediate"); case 3: //infostream<<"dig_immediate=3"<<std::endl; return DigParams(true, 0.0, 0, "dig_immediate"); default: break; } // Values to be returned (with a bit of conversion) bool result_diggable = false; float result_time = 0.0; float result_wear = 0.0; std::string result_main_group = ""; int level = itemgroup_get(groups, "level"); //infostream<<"level="<<level<<std::endl; for(std::map<std::string, ToolGroupCap>::const_iterator i = tp->groupcaps.begin(); i != tp->groupcaps.end(); i++){ const std::string &name = i->first; //infostream<<"group="<<name<<std::endl; const ToolGroupCap &cap = i->second; int rating = itemgroup_get(groups, name); float time = 0; bool time_exists = cap.getTime(rating, &time); if(!result_diggable || time < result_time){ if(cap.maxlevel >= level && time_exists){ result_diggable = true; int leveldiff = cap.maxlevel - level; result_time = time / MYMAX(1, leveldiff); if(cap.uses != 0) result_wear = 1.0 / cap.uses / pow(3.0, (double)leveldiff); else result_wear = 0; result_main_group = name; } } } //infostream<<"result_diggable="<<result_diggable<<std::endl; //infostream<<"result_time="<<result_time<<std::endl; //infostream<<"result_wear="<<result_wear<<std::endl; if(time_from_last_punch < tp->full_punch_interval){ float f = time_from_last_punch / tp->full_punch_interval; //infostream<<"f="<<f<<std::endl; result_time /= f; result_wear /= f; } u16 wear_i = 65535.*result_wear; return DigParams(result_diggable, result_time, wear_i, result_main_group); } DigParams getDigParams(const ItemGroupList &groups, const ToolCapabilities *tp) { return getDigParams(groups, tp, 1000000); } HitParams getHitParams(const ItemGroupList &armor_groups, const ToolCapabilities *tp, float time_from_last_punch) { s16 damage = 0; float full_punch_interval = tp->full_punch_interval; for(std::map<std::string, s16>::const_iterator i = tp->damageGroups.begin(); i != tp->damageGroups.end(); i++){ s16 armor = itemgroup_get(armor_groups, i->first); damage += i->second * rangelim(time_from_last_punch / full_punch_interval, 0.0, 1.0) * armor / 100.0; } return HitParams(damage, 0); } HitParams getHitParams(const ItemGroupList &armor_groups, const ToolCapabilities *tp) { return getHitParams(armor_groups, tp, 1000000); } PunchDamageResult getPunchDamage( const ItemGroupList &armor_groups, const ToolCapabilities *toolcap, const ItemStack *punchitem, float time_from_last_punch ){ bool do_hit = true; { if(do_hit && punchitem){ if(itemgroup_get(armor_groups, "punch_operable") && (toolcap == NULL || punchitem->name == "")) do_hit = false; } if(do_hit){ if(itemgroup_get(armor_groups, "immortal")) do_hit = false; } } PunchDamageResult result; if(do_hit) { HitParams hitparams = getHitParams(armor_groups, toolcap, time_from_last_punch); result.did_punch = true; result.wear = hitparams.wear; result.damage = hitparams.hp; } return result; }