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path: root/src/unittest/test_clientactiveobjectmgr.cpp
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* fix: some code tidy about includes & irr namespacesLoic Blot2021-05-03
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* refacto: don't use RenderingEngine singleton on CAOLoic Blot2021-05-03
| | | | | | * we don't need on CAO side more than SceneManager, and temporary. Pass only required SceneManager as a parameter to build CAO and add them to the current scene * Use temporary the RenderingEngine singleton from ClientEnvironment, waitfor for better solution * Make ClientActiveObject::addToScene virtual function mandatory to be defined by children to ensure we don't forget to properly define it
* Add an activeobject manager to hold active objects (#7939)Loïc Blot2018-12-13
* Add an activeobject manager to hold active objects * Add unittests