| Commit message (Expand) | Author | Age |
* | Optimize string (mis)handling (#8128) | Jozef Behran | 2019-05-18 |
* | Add Irrlicht-specific smart pointer (#6814) | Vitaliy | 2019-04-12 |
* | LINT fix | Loïc Blot | 2019-02-15 |
* | Fix Address::isLocalhost algorithm | Loic Blot | 2019-02-09 |
* | Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019) | Paul Ouellette | 2019-02-07 |
* | Proselytize the network. Use IEEE F32 (#8030) | SmallJoker | 2019-01-03 |
* | Fix the part of the float test that requires IEC559/IEEE754 compliance | Pedro Gimeno | 2018-12-18 |
* | Add an activeobject manager to hold active objects (#7939) | Loïc Blot | 2018-12-13 |
* | Network: Send IEEE floats (#7768) | SmallJoker | 2018-12-13 |
* | Add testWrapDegrees_0_360_v3f unittests | Loïc Blot | 2018-12-04 |
* | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | 2018-11-28 |
* | Fix temporary path crash in TestAuthDatabase (#7753) | SmallJoker | 2018-09-28 |
* | Replace auth.txt with SQLite auth database (#7279) | Ben Deutsch | 2018-08-05 |
* | Add a MSVC / Windows compatible snprintf function (#7353) | nOOb3167 | 2018-07-22 |
* | Revert 6587 - Optimize entity-entity collision (#7539) | lhofhansl | 2018-07-08 |
* | Server: move shutdown parts to a specific shutdown state object (#7437) | Loïc Blot | 2018-06-13 |
* | LINT fix | Loic Blot | 2018-05-29 |
* | Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72... | Loic Blot | 2018-05-29 |
* | Fix i386 bit build at OpenBSD (#7259) | mazocomp | 2018-04-21 |
* | Add online content repository | rubenwardy | 2018-04-19 |
* | Fix various clang-tidy reported performance-type-promotion-in-math-fn | Loïc Blot | 2018-04-03 |
* | Optimize entity-entity collision (#6587) | Vitaliy | 2018-04-03 |
* | Fix many issues reported by clang-tidy (#7189) | Loïc Blot | 2018-04-02 |
* | Client eventmanager refactor (#7179) | Loïc Blot | 2018-03-30 |
* | Cleanup sound manager class (#7158) | Loïc Blot | 2018-03-24 |
* | Fix a crash or random memory leak when reseting saved environment variable in... | Loic Blot | 2018-03-16 |
* | Server: delegate mod management & config to ServerModConfiguration (#7131) | Loïc Blot | 2018-03-16 |
* | Add Voxelarea unittests (#7121) | Loïc Blot | 2018-03-11 |
* | Node definition manager refactor (#7016) | Dániel Juhász | 2018-02-10 |
* | Remove unused light updating code | Dániel Juhász | 2018-02-04 |
* | GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, Ga... | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::in... | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on St... | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI | Loic Blot | 2018-01-05 |
* | Add unittests on ActiveObject and BanManager class (#6866) | Loïc Blot | 2018-01-01 |
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |
* | Add session_t typedef + remove unused functions (#6470) | Loïc Blot | 2017-09-27 |
* | Implement mod communication channels (#6351) | Loïc Blot | 2017-09-26 |
* | Remove DSTACK support (#6346) | Loïc Blot | 2017-08-30 |
* | Network proto handlers/container fixes (#6334) | Loïc Blot | 2017-08-29 |
* | Network cleanup (#6310) | Loïc Blot | 2017-08-25 |
* | Network cleanup (#6302) | Loïc Blot | 2017-08-24 |
* | Modernize source code: last part (#6285) | Loïc Blot | 2017-08-20 |
* | Code modernization: subfolders (#6283) | Loïc Blot | 2017-08-19 |
* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
* | Cleanup various headers to reduce compilation times (#6255) | Loïc Blot | 2017-08-16 |
* | C++11 cleanup on constructors (#6000) | Vincent Glize | 2017-06-19 |
* | Revert "Remove deprecated code segments (#5891)" | Loïc Blot | 2017-06-06 |
* | C++11 patchset 3: remove Atomic/GenericAtomic and use std::atomic (#5906) | Loïc Blot | 2017-06-06 |
* | Remove deprecated code segments (#5891) | Thomas--S | 2017-06-04 |