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*
C++11 cleanup on constructors (#6000)
Vincent Glize
2017-06-19
*
Revert "Remove deprecated code segments (#5891)"
Loïc Blot
2017-06-06
*
C++11 patchset 3: remove Atomic/GenericAtomic and use std::atomic (#5906)
Loïc Blot
2017-06-06
*
Remove deprecated code segments (#5891)
Thomas--S
2017-06-04
*
Time: Change old `u32` timestamps to 64-bit (#5818)
SmallJoker
2017-05-26
*
Clean up numeric.h and split FacePositionCache from it
ShadowNinja
2017-05-06
*
Fix Travis/unittest broken since b662a45
SmallJoker
2017-04-29
*
Player data to Database (#5475)
Loïc Blot
2017-04-23
*
Pass clang-format on various cpp/header files (#5559)
Loïc Blot
2017-04-23
*
Add ModStorageAPI to client side modding (#5396)
Loïc Blot
2017-03-16
*
[CSM] Client side modding
Loic Blot
2017-03-13
*
Fix synchronization issue at thread start
ShadowNinja
2017-01-28
*
Revert "Extend minetest.is_yes()"
sfan5
2017-01-07
*
Extend minetest.is_yes()
red-001
2017-01-07
*
Improve getPointedThing() (#4346)
Dániel Juhász
2017-01-04
*
Breath cheat fix: server side
Loic Blot
2017-01-01
*
Fix RemoveRelatvePathComponents
ShadowNinja
2016-12-20
*
Fix filepath > RemoveRelativePathComponent unittest
sfan5
2016-11-27
*
Fix overloading problems mentioned by clang
Loic Blot
2016-10-30
*
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
2016-10-30
*
Add unittests to test player saving/loading (#4679)
Ner'zhul
2016-10-27
*
Travis: build matrix improvements + CPP11 build
Loic Blot
2016-10-06
*
Only include keycode unittests in client build (fixes #4559)
sfan5
2016-09-29
*
Add keycode.cpp unittests
sfan5
2016-09-25
*
couple of memory leaks fixes.
David Carlier
2016-08-10
*
Mapgen: Remove unused 'flat' and 'trees' flags from mg_flags
paramat
2016-08-04
*
test_map_settings_manager: Fix Wunused-result warning
est31
2016-08-04
*
Temporarily disable "testStartStopWait" Threading unit test on mac
est31
2016-07-04
*
Add MapSettingsManager and new mapgen setting script API functions
kwolekr
2016-07-03
*
Escape more strings: formspecs, item descriptions, infotexts...
Ekdohibs
2016-04-24
*
Implement AreaStore serialization
ShadowNinja
2016-03-07
*
Move AreaStore to util
ShadowNinja
2016-03-07
*
Simplify AreaStore ID management
ShadowNinja
2016-03-07
*
Don't pass non-const references to collision methods
est31
2016-01-29
*
Add server side ncurses terminal
est31
2015-11-06
*
Remove some abort() calls
est31
2015-10-26
*
Fix some threading things and add additional thread unittests
kwolekr
2015-10-24
*
Add BufReader and vector-based serialization methods
kwolekr
2015-10-15
*
Rename macros with two leading underscores
ShadowNinja
2015-10-14
*
Refactor logging
ShadowNinja
2015-10-14
*
Define and use limit constants for Irrlicht fixed-width types
kwolekr
2015-10-04
*
Clean up threading
ShadowNinja
2015-08-23
*
Remove unused functions.
onkrot
2015-08-16
*
Fix Lua PcgRandom
est31
2015-08-12
*
Improve accuracy and safety of float serialization
kwolekr
2015-08-01
*
Clean up util/serialization.{cpp,h} and add unit tests
kwolekr
2015-08-01
*
tests: Log exceptions thrown inside of unit tests
kwolekr
2015-07-31
*
Add AreaStore data structure
est31
2015-07-27
*
Add more robust error checking to deSerialize*String routines
kwolekr
2015-07-13
*
Use UTF-8 instead of narrow
est31
2015-07-08
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