Commit message (Collapse) | Author | Age | |
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* | Add support for the PCG32 PRNG algo (and associated script APIs) | kwolekr | 2015-03-22 |
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* | Performance Improvement: Use a cache which caches result for getFacePositions. | Loic Blot | 2015-02-16 |
| | | | | | | | | | | | This greatly reduce the number of std::list generated by caching the result, which is always constant for each radius selected. In the callgrind map, you will see original: * 3.3M calls to std::list for 9700 calls to getFacePositions In the modified version, you will see: * 3.3K calls to std::list for 6900 call to getFacePositions Callgrind map is here: #2321 it's a huge performance improvement to l_find_node_near | ||
* | Fix compiling with 32bit MinGW | Sfan5 | 2013-11-12 |
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* | Accept hexadecimal and string values for seeds | kwolekr | 2013-11-04 |
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* | include mathconstants.h in numerics.cpp | Vincent Heuken | 2013-07-07 |
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* | Fix math for isBlockInSight. Fixes #718 (client-side). | Aaron Suen | 2013-05-18 |
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* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
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* | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Hopefully fix includes on mingw | Perttu Ahola | 2012-06-17 |
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* | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 |