Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Performance Improvement: Use a cache which caches result for getFacePositions. | Loic Blot | 2015-02-16 |
* | Water fixes | gregorycu | 2015-01-18 |
* | Remove unused rangelim function (the macro still exists) | Kahrl | 2014-11-19 |
* | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | 2014-11-08 |
* | Refactor decoration-related code | kwolekr | 2014-10-29 |
* | Accept hexadecimal and string values for seeds | kwolekr | 2013-11-04 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Weather support | proller | 2013-07-27 |
* | Decoration: Add Schematic decoration type | kwolekr | 2013-06-22 |
* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | The new mapgen, noise functions, et al. | kwolekr | 2013-01-21 |
* | Optimize headers | Perttu Ahola | 2012-06-17 |
* | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 |