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path: root/src/util/numeric.h
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* Implement WieldMeshSceneNode which improves wield mesh renderingKahrl2014-11-08
* Refactor decoration-related codekwolekr2014-10-29
* Accept hexadecimal and string values for seedskwolekr2013-11-04
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Weather supportproller2013-07-27
* Decoration: Add Schematic decoration typekwolekr2013-06-22
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* The new mapgen, noise functions, et al.kwolekr2013-01-21
* Optimize headersPerttu Ahola2012-06-17
* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-17