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serialize.cpp
Commit message (
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Author
Age
*
serialize: use a temporary for SerializeException Exception must always use t...
Loïc Blot
2018-06-03
*
Add ItemStack key-value meta storage
rubenwardy
2017-02-04
*
Fix misc. MinGW and Valgrind warnings
kwolekr
2015-11-08
*
Add BufReader and vector-based serialization methods
kwolekr
2015-10-15
*
Clean up util/serialization.{cpp,h} and add unit tests
kwolekr
2015-08-01
*
Increase limit of serialized long strings
kwolekr
2015-07-14
*
Add more robust error checking to deSerialize*String routines
kwolekr
2015-07-13
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
*
serialize.h: use machine native byte swapping if available, fall-back to prev...
Rafael Reilova
2014-11-21
*
Fix serializing of signed numbers in serializeStructToString
ShadowNinja
2014-03-21
*
Make serializeStructToString use an ostringstream
ShadowNinja
2014-03-15
*
Revert "Use fixed-width format specifiers in serializeStructToString"
ShadowNinja
2014-03-14
*
Use fixed-width format specifiers in serializeStructToString
ShadowNinja
2014-03-13
*
Replace usage of long long with u64/s64
ShadowNinja
2014-03-12
*
Add minetest.set_noiseparam_defaults() Lua API
kwolekr
2014-02-15
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Initially split utility.h to multiple files in util/
Perttu Ahola
2012-06-17