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serialize.h
Commit message (
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Author
Age
*
(se)SerializeString: Include max length in the name
SmallJoker
2020-10-01
*
Clean up serialization
SmallJoker
2020-10-01
*
Fix truncation warning for F1000_MIN, F1000_MAX
sfan5
2020-04-27
*
DragonFly BSD is somewhat identical to FreeBSD (#8159)
Leonid Bobrov
2019-02-03
*
Proselytize the network. Use IEEE F32 (#8030)
SmallJoker
2019-01-03
*
Network: Send IEEE floats (#7768)
SmallJoker
2018-12-13
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
*
serialize: use a temporary for SerializeException
Loïc Blot
2017-08-21
*
Code modernization: subfolders (#6283)
Loïc Blot
2017-08-19
*
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
*
C++11 cleanup on constructors (#6000)
Vincent Glize
2017-06-19
*
Add ItemStack key-value meta storage
rubenwardy
2017-02-04
*
Add macos/freebsd missing endian.h include and add win endianness info
qiukeren
2015-12-29
*
Add BufReader and vector-based serialization methods
kwolekr
2015-10-15
*
Improve accuracy and safety of float serialization
kwolekr
2015-08-01
*
Clean up util/serialization.{cpp,h} and add unit tests
kwolekr
2015-08-01
*
Increase limit of serialized long strings
kwolekr
2015-07-14
*
Add more robust error checking to deSerialize*String routines
kwolekr
2015-07-13
*
serialize.h: use machine native byte swapping if available, fall-back to prev...
Rafael Reilova
2014-11-21
*
Fix write and read S32 vectors
BlockMen
2014-04-12
*
Make serializeStructToString use an ostringstream
ShadowNinja
2014-03-15
*
Add minetest.set_noiseparam_defaults() Lua API
kwolekr
2014-02-15
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Fix most warnings, re-fix MSVC compile error
kwolekr
2013-02-26
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Const-correct util/serialize.h
Perttu Ahola
2012-12-02
*
Framework for the attachment system, new object property which allows changin...
MirceaKitsune
2012-11-25
*
Optimize headers
Perttu Ahola
2012-06-17
*
Initially split utility.h to multiple files in util/
Perttu Ahola
2012-06-17