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serialize.h
Commit message (
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Author
Age
*
Network: Send IEEE floats (#7768)
SmallJoker
2018-12-13
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
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serialize: use a temporary for SerializeException
Loïc Blot
2017-08-21
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Code modernization: subfolders (#6283)
Loïc Blot
2017-08-19
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C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
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C++11 cleanup on constructors (#6000)
Vincent Glize
2017-06-19
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Add ItemStack key-value meta storage
rubenwardy
2017-02-04
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Add macos/freebsd missing endian.h include and add win endianness info
qiukeren
2015-12-29
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Add BufReader and vector-based serialization methods
kwolekr
2015-10-15
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Improve accuracy and safety of float serialization
kwolekr
2015-08-01
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Clean up util/serialization.{cpp,h} and add unit tests
kwolekr
2015-08-01
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Increase limit of serialized long strings
kwolekr
2015-07-14
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Add more robust error checking to deSerialize*String routines
kwolekr
2015-07-13
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serialize.h: use machine native byte swapping if available, fall-back to prev...
Rafael Reilova
2014-11-21
*
Fix write and read S32 vectors
BlockMen
2014-04-12
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Make serializeStructToString use an ostringstream
ShadowNinja
2014-03-15
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Add minetest.set_noiseparam_defaults() Lua API
kwolekr
2014-02-15
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
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Fix most warnings, re-fix MSVC compile error
kwolekr
2013-02-26
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Update Copyright Years
Sfan5
2013-02-24
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Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
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Const-correct util/serialize.h
Perttu Ahola
2012-12-02
*
Framework for the attachment system, new object property which allows changin...
MirceaKitsune
2012-11-25
*
Optimize headers
Perttu Ahola
2012-06-17
*
Initially split utility.h to multiple files in util/
Perttu Ahola
2012-06-17