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path: root/src/util/serialize.h
Commit message (Expand)AuthorAge
* Network: Send IEEE floats (#7768)SmallJoker2018-12-13
* Move files to subdirectories (#6599)Vitaliy2017-11-08
* serialize: use a temporary for SerializeExceptionLoïc Blot2017-08-21
* Code modernization: subfolders (#6283)Loïc Blot2017-08-19
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* C++11 cleanup on constructors (#6000)Vincent Glize2017-06-19
* Add ItemStack key-value meta storagerubenwardy2017-02-04
* Add macos/freebsd missing endian.h include and add win endianness infoqiukeren2015-12-29
* Add BufReader and vector-based serialization methodskwolekr2015-10-15
* Improve accuracy and safety of float serializationkwolekr2015-08-01
* Clean up util/serialization.{cpp,h} and add unit testskwolekr2015-08-01
* Increase limit of serialized long stringskwolekr2015-07-14
* Add more robust error checking to deSerialize*String routineskwolekr2015-07-13
* serialize.h: use machine native byte swapping if available, fall-back to prev...Rafael Reilova2014-11-21
* Fix write and read S32 vectorsBlockMen2014-04-12
* Make serializeStructToString use an ostringstreamShadowNinja2014-03-15
* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-15
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Fix most warnings, re-fix MSVC compile errorkwolekr2013-02-26
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Const-correct util/serialize.hPerttu Ahola2012-12-02
* Framework for the attachment system, new object property which allows changin...MirceaKitsune2012-11-25
* Optimize headersPerttu Ahola2012-06-17
* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-17