Commit message (Collapse) | Author | Age | |
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* | Implement urlencode and urldecode | Kahrl | 2013-12-13 |
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* | Accept hexadecimal and string values for seeds | kwolekr | 2013-11-04 |
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* | Change mainmenu texture handling + small misc changes | Kahrl | 2013-09-11 |
| | | | | | | | | | | | | | | Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0". | ||
* | Add dummy and LevelDB database backends | Ilya Zhuravlev | 2013-09-09 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Settings: everything != 0 equals true; remove .asm shaders | PilzAdam | 2013-07-08 |
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* | Allow any character in formspec strings with escape char | kwolekr | 2013-03-05 |
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* | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Add flag string settings, flat map option | kwolekr | 2013-02-06 |
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* | Fix compile under MingW | kwolekr | 2013-01-23 |
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* | Added ability to fetch media from remote server (using cURL library) | Ilya Zhuravlev | 2012-12-16 |
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* | Enforce stricter world names using a blacklist | Matthew I | 2012-09-05 |
| | | | | Blacklisted characters are: / \ | ||
* | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 |