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path: root/src/util/string.h
Commit message (Expand)AuthorAge
* Added names colours and refactored parseColorString()Craig Robbins2014-10-29
* Add [colorize modifierBlockMen2014-10-05
* Standardize tooltip row detectionBlockMen2014-09-28
* Use const references for Settings methodsShadowNinja2014-09-21
* Fix msvc2012 buildsapier2014-06-29
* Add formspec api versioningsapier2014-06-29
* Replace usage of long long with u64/s64ShadowNinja2014-03-12
* Add capability to read table flag fields from Lua APIkwolekr2014-02-09
* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-08
* Revert "Fix settings to honor numeric conversion errors"kwolekr2014-02-05
* Fix settings to honor numeric conversion errorssapier2014-02-04
* Implement urlencode and urldecodeKahrl2013-12-13
* Accept hexadecimal and string values for seedskwolekr2013-11-04
* Change mainmenu texture handling + small misc changesKahrl2013-09-11
* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-09
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Settings: everything != 0 equals true; remove .asm shadersPilzAdam2013-07-08
* Allow any character in formspec strings with escape charkwolekr2013-03-05
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Add flag string settings, flat map optionkwolekr2013-02-06
* Fix compile under MingWkwolekr2013-01-23
* Added ability to fetch media from remote server (using cURL library)Ilya Zhuravlev2012-12-16
* Enforce stricter world names using a blacklistMatthew I2012-09-05
* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-17