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path: root/src/util/string.h
Commit message (Expand)AuthorAge
* Rework escape/pause menu (#5719)red-0012017-05-11
* Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot2017-04-20
* Fix MSVC build broken by 34d32ceSmallJoker2017-04-17
* Implement delayed server shutdown with cancelation (#4664)Loïc Blot2017-04-15
* Revert "Extend minetest.is_yes()"sfan52017-01-07
* Extend minetest.is_yes()red-0012017-01-07
* Use more unordered_maps to improve performance in c++11 buildsLoic Blot2016-10-06
* Use the standard to_string() functions for C++11 (#4279)Rogier-52016-08-11
* Random misc. warning fixes and cleanupskwolekr2016-06-11
* Add colored text (not only colored chat).Ekdohibs2016-05-31
* Escape more strings: formspecs, item descriptions, infotexts...Ekdohibs2016-04-24
* Remove chat escape sequences from chat messages, for future colored chat.Ekdohibs2016-03-15
* Add minetest.register_lbm() to run code on block load onlyest312016-03-07
* Add server side ncurses terminalest312015-11-06
* Use UTF-8 instead of narrowest312015-07-08
* More correct wrap_rows implementationfigec2015-06-20
* Fix wrap_rows at inner byte of multibyte sequencefigec2015-06-18
* Make wrap_rows not wrap inside utf-8 multibyte sequencesest312015-06-17
* Add utf-8 conversion utilities and re-add intlGUIEditBoxest312015-06-13
* Split ObjDef/ObjDefManager out to objdef.cppkwolekr2015-05-18
* Make early protocol auth mechanism generic, and add SRPest312015-05-11
* Fix fast leaves with texture_clean_transparent enabled.Aaron Suen2015-04-26
* Refactor around translatePasswordest312015-04-17
* Fix Android text bug (no text displaying)Craig Robbins2015-03-07
* Reduce gettext wide/narrow and string/char* conversionsShadowNinja2015-02-05
* Make minor style change(unescape_string())Craig Robbins2015-01-16
* Fix unescape_string removing all backslashesShadowNinja2015-01-15
* Deduplicate code and use stdlib in string functionsShadowNinja2015-01-03
* Fixes for Android build errors. Enable sensor landscape rotation.KodexKy2014-11-25
* Cleanup and (mostly) document util/string.h and (very) minor refactoringCraig Robbins2014-11-02
* Fix bug introduced by me (Zeno)Craig Robbins2014-10-29
* Added names colours and refactored parseColorString()Craig Robbins2014-10-29
* Add [colorize modifierBlockMen2014-10-05
* Standardize tooltip row detectionBlockMen2014-09-28
* Use const references for Settings methodsShadowNinja2014-09-21
* Fix msvc2012 buildsapier2014-06-29
* Add formspec api versioningsapier2014-06-29
* Replace usage of long long with u64/s64ShadowNinja2014-03-12
* Add capability to read table flag fields from Lua APIkwolekr2014-02-09
* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-08
* Revert "Fix settings to honor numeric conversion errors"kwolekr2014-02-05
* Fix settings to honor numeric conversion errorssapier2014-02-04
* Implement urlencode and urldecodeKahrl2013-12-13
* Accept hexadecimal and string values for seedskwolekr2013-11-04
* Change mainmenu texture handling + small misc changesKahrl2013-09-11
* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-09
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Settings: everything != 0 equals true; remove .asm shadersPilzAdam2013-07-08
* Allow any character in formspec strings with escape charkwolekr2013-03-05
* Update Copyright YearsSfan52013-02-24