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* Add more robust error checking to deSerialize*String routineskwolekr2015-07-13
* Misc. minor fixeskwolekr2015-07-10
* Use UTF-8 instead of narrowest312015-07-08
* Add UpdateThread and use it for minimap and mesh threadsest312015-06-29
* Fix *BSD build with GNU iconvkwolekr2015-06-29
* Fix string conversion error messageest312015-06-23
* More correct wrap_rows implementationfigec2015-06-20
* Fix wrap_rows at inner byte of multibyte sequencefigec2015-06-18
* Make wrap_rows not wrap inside utf-8 multibyte sequencesest312015-06-17
* Fail iconv call gracefullyest312015-06-17
* Android: bypass broken wide_to_utf8 with wide_to_narrowest312015-06-14
* Add utf-8 conversion utilities and re-add intlGUIEditBoxest312015-06-13
* Split ObjDef/ObjDefManager out to objdef.cppkwolekr2015-05-18
* Make early protocol auth mechanism generic, and add SRPest312015-05-11
* Fix several MSVC issues numeric.hSmallJoker2015-05-01
* Fix fast leaves with texture_clean_transparent enabled.Aaron Suen2015-04-26
* Refactor around translatePasswordest312015-04-17
* Clean scaling pre-filter for formspec/HUD.Aaron Suen2015-04-01
* Fix set_bitskwolekr2015-03-31
* GenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerkwolekr2015-03-31
* Clean up and tweak build systemShadowNinja2015-03-27
* Add support for the PCG32 PRNG algo (and associated script APIs)kwolekr2015-03-22
* MutexedQueue inherits must use std::deque instead of std::listLoic Blot2015-03-17
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-07
* Fix Android text bug (no text displaying)Craig Robbins2015-03-07
* Remove Queue class which uses std::list and use native std::queueLoic Blot2015-03-05
* Use std::vector instead of std::list in StaticObjectList and MutexedMap::getV...Loic Blot2015-03-04
* Fix narrow_to_wide_c (ANDROID)Craig Robbins2015-03-02
* Fix minor memory leak (Android)Craig Robbins2015-02-27
* Fix wrapDegrees family of functionsCraig Robbins2015-02-23
* Move hex.h to util/Loic Blot2015-02-21
* Move sha1.hpp and base64.hpp to util/Loic Blot2015-02-21
* Performance Improvement: Use a cache which caches result for getFacePositions.Loic Blot2015-02-16
* Fix gettext on MSVCBlockMen2015-02-12
* Fix Android build of narrow_to_wideShadowNinja2015-02-11
* Reduce gettext wide/narrow and string/char* conversionsShadowNinja2015-02-05
* Water fixesgregorycu2015-01-18
* Make minor style change(unescape_string())Craig Robbins2015-01-16
* Fix unescape_string removing all backslashesShadowNinja2015-01-15
* Change UniqueQueue to use a queue and a set.unknown2015-01-15
* Deduplicate code and use stdlib in string functionsShadowNinja2015-01-03
* Fixes for Android build errors. Enable sensor landscape rotation.KodexKy2014-11-25
* serialize.h: use machine native byte swapping if available, fall-back to prev...Rafael Reilova2014-11-21
* Remove unused rangelim function (the macro still exists)Kahrl2014-11-19
* Implement WieldMeshSceneNode which improves wield mesh renderingKahrl2014-11-08
* Cleanup and (mostly) document util/string.h and (very) minor refactoringCraig Robbins2014-11-02
* Fix bug introduced by me (Zeno)Craig Robbins2014-10-29
* Added names colours and refactored parseColorString()Craig Robbins2014-10-29
* Refactor decoration-related codekwolekr2014-10-29
* Fix unit reported by TimeTaker (was always ms)Kahrl2014-10-09