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* Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier2014-04-19
* Fix write and read S32 vectorsBlockMen2014-04-12
* Fix serializing of signed numbers in serializeStructToStringShadowNinja2014-03-21
* Make serializeStructToString use an ostringstreamShadowNinja2014-03-15
* Revert "Use fixed-width format specifiers in serializeStructToString"ShadowNinja2014-03-14
* Use fixed-width format specifiers in serializeStructToStringShadowNinja2014-03-13
* Replace usage of long long with u64/s64ShadowNinja2014-03-12
* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-15
* Add capability to read table flag fields from Lua APIkwolekr2014-02-09
* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-08
* Revert "Fix settings to honor numeric conversion errors"kwolekr2014-02-05
* Fix settings to honor numeric conversion errorssapier2014-02-04
* Make MutexQueue use jsemaphore for signalingsapier2014-01-10
* Replace SimpleThread by JThread now implementing same featuressapier2013-12-15
* Implement urlencode and urldecodeKahrl2013-12-13
* Implement httpfetch module and initialize it from main()Kahrl2013-12-13
* Cleanup jthread and fix win32 buildsapier2013-12-01
* Add missing RequestQueue docsapier2013-11-17
* Fix multicaller support in RequestQueuesapier2013-11-17
* Fix compiling with 32bit MinGWSfan52013-11-12
* Fix win32/msvc i18n (quite UGLY version, blame Microsoft)sapier2013-11-11
* Accept hexadecimal and string values for seedskwolekr2013-11-04
* Always use builtin JThread librarykwolekr2013-09-15
* Change mainmenu texture handling + small misc changesKahrl2013-09-11
* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-09
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Add texture pack selection to main menuNovatux2013-08-04
* Weather supportproller2013-07-27
* Settings: everything != 0 equals true; remove .asm shadersPilzAdam2013-07-08
* include mathconstants.h in numerics.cppVincent Heuken2013-07-07
* Decoration: Add Schematic decoration typekwolekr2013-06-22
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
* Fix math for isBlockInSight. Fixes #718 (client-side).Aaron Suen2013-05-18
* Add varying levels of precision to TimeTakerkwolekr2013-03-29
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
* Allow any character in formspec strings with escape charkwolekr2013-03-05
* Fix most warnings, re-fix MSVC compile errorkwolekr2013-02-26
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Add flag string settings, flat map optionkwolekr2013-02-06
* Slightly improved version of mystrtok_rkwolekr2013-01-23
* Fix compile under MingWkwolekr2013-01-23
* The new mapgen, noise functions, et al.kwolekr2013-01-21
* Added ability to fetch media from remote server (using cURL library)Ilya Zhuravlev2012-12-16
* Const-correct util/serialize.hPerttu Ahola2012-12-02
* On-demand item meshes and texturesPerttu Ahola2012-12-02
* Const-correct SharedBuffer::SharedBuffer(const T *t, unsigned int size)Perttu Ahola2012-11-26
* Framework for the attachment system, new object property which allows changin...MirceaKitsune2012-11-25
* Enforce stricter world names using a blacklistMatthew I2012-09-05
* Define M_PI on MSVCPerttu Ahola2012-07-21