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* Fixes for Android build errors. Enable sensor landscape rotation.KodexKy2014-11-25
* serialize.h: use machine native byte swapping if available, fall-back to prev...Rafael Reilova2014-11-21
* Remove unused rangelim function (the macro still exists)Kahrl2014-11-19
* Implement WieldMeshSceneNode which improves wield mesh renderingKahrl2014-11-08
* Cleanup and (mostly) document util/string.h and (very) minor refactoringCraig Robbins2014-11-02
* Fix bug introduced by me (Zeno)Craig Robbins2014-10-29
* Added names colours and refactored parseColorString()Craig Robbins2014-10-29
* Refactor decoration-related codekwolekr2014-10-29
* Fix unit reported by TimeTaker (was always ms)Kahrl2014-10-09
* Add [colorize modifierBlockMen2014-10-05
* Fix misc. style issueskwolekr2014-10-03
* Standardize tooltip row detectionBlockMen2014-09-28
* Use const references for Settings methodsShadowNinja2014-09-21
* Add support for Android 2.3+sapier2014-06-29
* Fix msvc2012 buildsapier2014-06-29
* Add formspec api versioningsapier2014-06-29
* Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier2014-04-19
* Fix write and read S32 vectorsBlockMen2014-04-12
* Fix serializing of signed numbers in serializeStructToStringShadowNinja2014-03-21
* Make serializeStructToString use an ostringstreamShadowNinja2014-03-15
* Revert "Use fixed-width format specifiers in serializeStructToString"ShadowNinja2014-03-14
* Use fixed-width format specifiers in serializeStructToStringShadowNinja2014-03-13
* Replace usage of long long with u64/s64ShadowNinja2014-03-12
* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-15
* Add capability to read table flag fields from Lua APIkwolekr2014-02-09
* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-08
* Revert "Fix settings to honor numeric conversion errors"kwolekr2014-02-05
* Fix settings to honor numeric conversion errorssapier2014-02-04
* Make MutexQueue use jsemaphore for signalingsapier2014-01-10
* Replace SimpleThread by JThread now implementing same featuressapier2013-12-15
* Implement urlencode and urldecodeKahrl2013-12-13
* Implement httpfetch module and initialize it from main()Kahrl2013-12-13
* Cleanup jthread and fix win32 buildsapier2013-12-01
* Add missing RequestQueue docsapier2013-11-17
* Fix multicaller support in RequestQueuesapier2013-11-17
* Fix compiling with 32bit MinGWSfan52013-11-12
* Fix win32/msvc i18n (quite UGLY version, blame Microsoft)sapier2013-11-11
* Accept hexadecimal and string values for seedskwolekr2013-11-04
* Always use builtin JThread librarykwolekr2013-09-15
* Change mainmenu texture handling + small misc changesKahrl2013-09-11
* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-09
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Add texture pack selection to main menuNovatux2013-08-04
* Weather supportproller2013-07-27
* Settings: everything != 0 equals true; remove .asm shadersPilzAdam2013-07-08
* include mathconstants.h in numerics.cppVincent Heuken2013-07-07
* Decoration: Add Schematic decoration typekwolekr2013-06-22
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
* Fix math for isBlockInSight. Fixes #718 (client-side).Aaron Suen2013-05-18
* Add varying levels of precision to TimeTakerkwolekr2013-03-29