| Commit message (Collapse) | Author | Age |
| |
|
|
|
|
|
|
|
|
|
| |
This bypass had to be re-enabled as some users reported issues,
even after the iconv build fix.
While utf8_to_wide works well, wide_to_utf8 is quite broken
on android, for some reason, and some devices (unrelated from build
configuration).
|
|
|
|
|
| |
This was caused by the use the non-threadsafe SharedBuffer in a
threaded context.
|
| |
|
| |
|
|
|
|
|
|
|
|
|
| |
Multiplying by a factor of 1/1000.f (rather than dividing by 1000.f) directly
introduces an error of 1 ULP. With this patch, an exact comparison of a
floating point literal with the deserialized F1000 form representing it is now
guaranteed to be successful.
In addition, the maxmium and minimum safely representible floating point
numbers are now well-defined as constants.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Before, our libiconv build was a joke. We first called configure for our own build host system,
then called make, before we executed a Android.mk script we provided as patch. The first "native make"
always failed, and the LIBICONV_LIB file setting in our Makefile didn't match the built one,
resulting in an always-rebuild of iconv.
This commit cleans up this total mess, removes the double-build, and the Android.mk, and properly calls
./configure with the according target platform, and uses a built toolchain.
As we have to deal with the android bug "NDK: Support for prebuild libs with full sonames"
https://code.google.com/p/android/issues/detail?id=55868
as the 2013 patch
https://lists.gnu.org/archive/html/libtool-patches/2013-06/msg00002.html
by Google's David Turner wasn't inside the 2011 libtool, we pass -avoid-version to
libtool.
Thanks to the proper build, wide_to_utf8 works for android now, removing us of the need to disable it.
|
| |
|
|
|
|
| |
Also add static identifier as upstream did
|
|
|
|
| |
always evaluate to true.
|
| |
|
| |
|
|
|
|
|
| |
Add serializeHexString()
Clean up util/serialize.cpp
|
| |
|
|
|
|
|
| |
Use wide_to_utf8 and utf8_to_wide instead of wide_to_narrow and narrow_to_wide at almost all places.
Only exceptions: test functions for narrow conversion, and chat, which is done in a separate commit.
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
Also fix UTF-8 inner byte bounds and make unittest for case this fixes.
|
|
|
|
|
|
| |
Also count multibyte sequences as "one" character.
Adds unittest for the bug reporter's case.
Fixes #2796.
|
|
|
|
| |
No freezing when inbuf_size doesn't decrease over time.
|
|
|
|
|
| |
While utf8_to_wide works well, wide_to_utf8 is quite broken
on android, for some reason.
|
| |
|
| |
|
|
|
|
|
|
|
| |
Adds everything needed for SRP (and everything works too),
but still deactivated, as protocol v25 init packets aren't final yet.
Can be activated by changing the LATEST_PROTOCOL_VERSION header to 25
inside networkprotocol.h.
|
|
|
|
|
| |
-> Round negative numbers correctly CMakeLists.txt
-> Link Json with the static run-time library
|
| |
|
|
|
|
|
|
|
| |
Change types for passed password from wstring to string, which removes converting
back and forth in most cases. Move the narrow_to_wide conversion, where its neccessary,
closer to irrlicht. Remove trailing spaces in guiPasswordChange.cpp. Make parameters for
translatePassword passed as const reference.
|
| |
|
| |
|
|
|
|
| |
Add core.clear_registered_schematics() and refactor schematics somewhat
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Combine client and server man pages.
* Update unit test options and available databases in man page.
* Add `--worldname` to man page.
* Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
* Disable server build by default on all operating systems.
* Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
* Enable LevelDB, Redis, and FreeType detection by default.
* Remove the `VERSION_PATCH_ORIG` hack.
* Add option to search for and use system JSONCPP.
* Remove broken LuaJIT version detection.
* Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
* Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
* Clean up style of CMake files.
|
| |
|
| |
|
|
|
|
| |
NDEBUG is defined), replace those usages with persistent alternatives
|
| |
|
| |
|
|
|
|
| |
MutexedMap::getValues()
|
|
|
|
|
| |
* Ensure converted string is NUL terminated
* Restore logic to that used prior to 9e2a9b5
|
| |
|
|
|
|
|
|
|
|
| |
wrapDegrees() (renamed to modulo360f)
wrapDegrees_0_360
wrapDegrees_180
Minor errors were present in previous versions; see issue #2328
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
This greatly reduce the number of std::list generated by caching the result, which is always constant for each radius selected.
In the callgrind map, you will see original:
* 3.3M calls to std::list for 9700 calls to getFacePositions
In the modified version, you will see:
* 3.3K calls to std::list for 6900 call to getFacePositions
Callgrind map is here: #2321
it's a huge performance improvement to l_find_node_near
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
| |
Change must_reflow to a deque
Add overload for MapBlock::raiseModified that takes a const char*. This is a speed improvement.
Comment out unused variable
Optimisations to block offset calculations
|