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Author
Age
...
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Add texture pack selection to main menu
Novatux
2013-08-04
*
Weather support
proller
2013-07-27
*
Settings: everything != 0 equals true; remove .asm shaders
PilzAdam
2013-07-08
*
include mathconstants.h in numerics.cpp
Vincent Heuken
2013-07-07
*
Decoration: Add Schematic decoration type
kwolekr
2013-06-22
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
*
Fix math for isBlockInSight. Fixes #718 (client-side).
Aaron Suen
2013-05-18
*
Add varying levels of precision to TimeTaker
kwolekr
2013-03-29
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
*
Allow any character in formspec strings with escape char
kwolekr
2013-03-05
*
Fix most warnings, re-fix MSVC compile error
kwolekr
2013-02-26
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Add flag string settings, flat map option
kwolekr
2013-02-06
*
Slightly improved version of mystrtok_r
kwolekr
2013-01-23
*
Fix compile under MingW
kwolekr
2013-01-23
*
The new mapgen, noise functions, et al.
kwolekr
2013-01-21
*
Added ability to fetch media from remote server (using cURL library)
Ilya Zhuravlev
2012-12-16
*
Const-correct util/serialize.h
Perttu Ahola
2012-12-02
*
On-demand item meshes and textures
Perttu Ahola
2012-12-02
*
Const-correct SharedBuffer::SharedBuffer(const T *t, unsigned int size)
Perttu Ahola
2012-11-26
*
Framework for the attachment system, new object property which allows changin...
MirceaKitsune
2012-11-25
*
Enforce stricter world names using a blacklist
Matthew I
2012-09-05
*
Define M_PI on MSVC
Perttu Ahola
2012-07-21
*
Hopefully fix includes on mingw
Perttu Ahola
2012-06-17
*
Optimize headers
Perttu Ahola
2012-06-17
*
Initially split utility.h to multiple files in util/
Perttu Ahola
2012-06-17
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