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Commit message (Expand)AuthorAge
* Print announce error response (#11878)ShadowNinja2022-01-01
* Restore GCC 5 compatibility (#11778)JosiahWI2021-12-28
* Network: Delete copy constructor and use std::move instead (#11642)SmallJoker2021-12-01
* Fix item duplication if player dies during interact callback (alternative) (#...sfan52021-10-25
* Make /status message easier to readWuzzy2021-10-15
* Fix src/util/string.cpp on NetBSDnia2021-09-19
* Shave off buffer copies in networking code (#11607)sfan52021-09-17
* Make sure relevant std::stringstreams are set to binarysfan52021-09-11
* Add a simple PNG image encoder with Lua API (#11485)hecks2021-07-29
* Improve shadow rendering with non-default camera FOV (#11385)x20482021-07-11
* Fix base64 validation and add unittests (#10515)Lars Müller2021-05-30
* Add `minetest.colorspec_to_colorstring` (#10425)Vincent Robinson2021-04-23
* Reserve vectors before pushing and other code quality changes (#11161)sfan52021-04-05
* Tweak duration_to_string formattingWuzzy2021-03-16
* Keep mapblocks in memory if they're in range (#10714)hecks2021-02-26
* Add nametag background setting and object property (#10937)rubenwardy2021-02-17
* Drop wide/narrow conversion functionssfan52021-02-02
* Refactor utf8_to_wide/wide_to_utf8 functionssfan52021-02-02
* Fix some minor code issues all over the placesfan52020-12-24
* (se)SerializeString: Include max length in the nameSmallJoker2020-10-01
* Clean up serializationSmallJoker2020-10-01
* Fix build for Visual Studio (explicitly cast pointers) (#10256)Seeker2020-08-03
* decode_base64: Allow '=' padding characterSmallJoker2020-07-29
* Sanitize world directory names on create. Keep original name separate (#9432)Hugues Ross2020-07-28
* Value copy / allocation optimizations mostly in server, SAO and serialize codesfan52020-05-27
* Modernize include guards and add missing ones (#9898)Awkor2020-05-23
* Add MetricsBackend with prometheus counter supportLoic Blot2020-04-29
* Fix truncation warning for F1000_MIN, F1000_MAXsfan52020-04-27
* Add server side translations capability (#9733)EvidenceB Kidscode2020-04-25
* Android: fix handling non-latin characters on older Android devices (#9309)Maksim2020-04-17
* Formspecs: Add state-selection to style elements (#9378)Hugues Ross2020-04-11
* GUIHyperText: Fix bug with UTF8 chars in action name + simplify UTF8 stringw ...Jean-Patrick Guerrero2020-03-07
* EnrichedString: Fix substr segfault caused by non-formatted textSmallJoker2020-01-24
* EnrichedString: Fix uninitialized variable m_default_lengthSmallJoker2020-01-23
* StaticText/EnrichedString: Styling support (#9187)SmallJoker2020-01-22
* Android: fix cyrillic characters, update iconv lib (#9117)Maksim2020-01-13
* Formspec: add hypertext elementPierre-Yves Rollo2019-11-03
* Move Quicktune code to util/ (#8871)ANAND2019-09-29
* Fix AreaStore's IDs persistence (#8888)SmallJoker2019-09-21
* util/hex.h: Remove whitespace-only line (#8460)ANAND2019-04-08
* util/hex.h: Reserve result space in hex_encode()starling132019-04-07
* numeric: Fix clang, broken since d5456daSmallJoker2019-02-09
* Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)Paul Ouellette2019-02-07
* DragonFly BSD is somewhat identical to FreeBSD (#8159)Leonid Bobrov2019-02-03
* Drop libgmp on Android and use mini-gmp (#8047)Loïc Blot2019-01-04
* Proselytize the network. Use IEEE F32 (#8030)SmallJoker2019-01-03
* ieee_float: Silence compiler warningSmallJoker2018-12-18
* Network: Send IEEE floats (#7768)SmallJoker2018-12-13
* Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter2018-11-28
* Light curve: Simplify and improve code, fix darkened daytime sky (#7693)Vitaliy2018-09-16