Commit message (Collapse) | Author | Age | |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | Initialize utility.h return values to 0 to make lazily error-checked ↵ | Perttu Ahola | 2012-03-25 |
| | | | | deserialization code work less chaotically | ||
* | Use atof() in mystof(), because istringstream>>float randomly causes a ↵ | Perttu Ahola | 2012-03-21 |
| | | | | segfault on mingw | ||
* | Dynamic sky, fog and cloud colors; sun and moon | Perttu Ahola | 2012-03-18 |
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* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric ↵ | Kahrl | 2012-03-15 |
| | | | | light, removed footprints | ||
* | Chat console, including a number of rebases and modifications. | Kahrl | 2012-03-10 |
| | | | | Defaults modified from original: alpha=200, key=F10 | ||
* | F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler ↵ | Kahrl | 2012-02-01 |
| | | | | pages | ||
* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 |
| | | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | ||
* | inventorycube: use all three specified textures; also moved mesh creation / ↵ | Kahrl | 2011-12-03 |
| | | | | modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube | ||
* | CraftItem rework and Lua interface | Kahrl | 2011-11-29 |
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* | Some MSVC fixes | Perttu Ahola | 2011-11-29 |
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* | Improve luaentity sprite functionality (and add some random stuff) | Perttu Ahola | 2011-11-29 |
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* | Improve item serialization | Perttu Ahola | 2011-11-29 |
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* | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola | 2011-11-29 |
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* | Fix yet-another serialization error in utility.h and set constructor of ↵ | Perttu Ahola | 2011-11-29 |
| | | | | Buffer take const data for copying | ||
* | utility.h: Change Buffer's interface to be more compatible with ↵ | Kahrl | 2011-11-07 |
| | | | | SharedBuffer's interface, connection.h: use Buffer instead of SharedBuffer in command and event queues | ||
* | Fix an obvious bug in utility.h | Perttu Ahola | 2011-11-01 |
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* | Use the logger; also, default to not showing much crap in console. Use ↵ | Perttu Ahola | 2011-10-16 |
| | | | | --info-on-stderr to enable crap. | ||
* | mobv2 | Perttu Ahola | 2011-10-15 |
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* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 |
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* | Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h ↵ | Kahrl | 2011-09-21 |
| | | | | and refactored some other code into calls of that | ||
* | Collected and moved existing camera infrastructure from game.cpp to ↵ | Kahrl | 2011-09-08 |
| | | | | camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant. | ||
* | Fix byte count in serialization of "F1000" | Perttu Ahola | 2011-08-22 |
| | | | | | Some access violations and segfaults and strange behaviour might have been caused by this. | ||
* | Let Settings accept a const char* directly | Giuseppe Bilotta | 2011-08-13 |
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* | Always return from non-void functions | Giuseppe Bilotta | 2011-08-08 |
| | | | | This quiets a warning in Clang. | ||
* | mapgen stuff | Perttu Ahola | 2011-06-25 |
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* | Reduced the CPU usage of the sent block selector algorithm | Perttu Ahola | 2011-05-31 |
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* | player passwords and privileges in world/auth.txt | Perttu Ahola | 2011-05-29 |
| | | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c | ||
* | Added the ability to change your password (via pause menu) | Ciaran Gultnieks | 2011-05-22 |
| | | | | | --HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b | ||
* | Preliminary "active block" stuff + set up test code to grow grass. | Perttu Ahola | 2011-05-22 |
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* | Cleaned networking code a bit (had this one on the to-do list for like 4 ↵ | Perttu Ahola | 2011-05-21 |
| | | | | months already) | ||
* | All textures are are now searched first from the directory specified by the ↵ | Perttu Ahola | 2011-05-21 |
| | | | | texture_path setting. | ||
* | put the wstring stoi too in the ignore-on-vc2010 #if | Perttu Ahola | 2011-05-19 |
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* | (hopefully) fixed stoi/stof compile problems on vc2010 | Perttu Ahola | 2011-05-18 |
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* | Improved server commands and added player permissions. | Ciaran Gultnieks | 2011-05-16 |
| | | | | | --HG-- extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216 | ||
* | Fixed a temporary solution of server shutting down to an assert(0) when a ↵ | Perttu Ahola | 2011-05-03 |
| | | | | too large block metadata is sent to an old client | ||
* | made proper skyboxes for dawn/evening and night | Perttu Ahola | 2011-04-29 |
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* | Removed IrrlichtWrapper | Perttu Ahola | 2011-04-22 |
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* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
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* | Fixed some problems with crafting and inventory | Perttu Ahola | 2011-04-11 |
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* | fixed warnings reported by cppcheck | Perttu Ahola | 2011-04-11 |
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* | fixed the object update interval thingy | Perttu Ahola | 2011-04-10 |
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* | better support for old maps | Perttu Ahola | 2011-04-10 |
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* | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 |
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* | new object system | Perttu Ahola | 2011-04-10 |
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* | Made a proper queued thread to client for handling some block mesh updates. ↵ | Perttu Ahola | 2011-04-04 |
| | | | | Also made client mutex-free to allow easier adding of new stuff. | ||
* | Modified block mesh generation to have clearer input and output. Instead of ↵ | Perttu Ahola | 2011-04-03 |
| | | | | being a messy object oriented cludge, it now is a messy cludge with separate parameters. | ||
* | commit before some radical changes | Perttu Ahola | 2011-04-02 |
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* | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 |
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* | mainly work on object scripting api | Perttu Ahola | 2011-02-23 |
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