| Commit message (Collapse) | Author | Age |
|
|
|
|
| |
Some access violations and segfaults and strange behaviour might have
been caused by this.
|
| |
|
|
|
|
| |
This quiets a warning in Clang.
|
| |
|
| |
|
|
|
|
|
| |
--HG--
extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
|
|
|
|
|
| |
--HG--
extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
|
| |
|
|
|
|
| |
months already)
|
|
|
|
| |
texture_path setting.
|
| |
|
| |
|
|
|
|
|
| |
--HG--
extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
|
|
|
|
| |
too large block metadata is sent to an old client
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
Also made client mutex-free to allow easier adding of new stuff.
|
|
|
|
| |
being a messy object oriented cludge, it now is a messy cludge with separate parameters.
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
the path of the userdata directory contained special characters that were not included in the used charset (which is used because of the font)
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
loading player position from disk because map is regenerated always.
|
|
|
|
| |
pretty random)
|
|
|
|
| |
point.
|
| |
|
| |
|
| |
|
| |
|
| |
|