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voxel.h
Commit message (
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Author
Age
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
*
Optimise MapBlockMesh related functions
gregorycu
2015-02-23
*
Add VoxelArea::hasEmptyExtent
unknown
2015-01-13
*
Optimise functions from CNodeDefManager and VoxelManipulator
Craig Robbins
2014-11-21
*
Remove emerge and speedup addArea by using memcopy instead of one by one assi...
sapier
2014-06-23
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
The new mapgen, noise functions, et al.
kwolekr
2013-01-21
*
Optimize headers
Perttu Ahola
2012-06-17
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
Implement propagateSunlight for VoxelManipulator
Perttu Ahola
2012-03-27
*
Clean unit test output
Perttu Ahola
2012-03-10
*
GameDef compiles
Perttu Ahola
2011-11-29
*
Always return from non-void functions
Giuseppe Bilotta
2011-08-08
*
New map generator added (and SQLite, messed up the commits at that time...) (...
Perttu Ahola
2011-06-25
*
fixed warnings reported by cppcheck
Perttu Ahola
2011-04-11
*
Modified block mesh generation to have clearer input and output. Instead of b...
Perttu Ahola
2011-04-03
*
added sneaking/crouching and changelog
Perttu Ahola
2011-02-14
*
fully working i guess
Perttu Ahola
2011-02-11
*
some generation-time mud flow tweaking
Perttu Ahola
2011-02-03
*
partly working chunk-based map generator (doesn't save properly, spawn is pre...
Perttu Ahola
2011-02-01
*
Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-26
*
Faster lighting at map generation time
Perttu Ahola
2011-01-24
*
commented out old water stuff
Perttu Ahola
2011-01-24
*
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
*
commit before content-tile separation
Perttu Ahola
2010-12-13
*
fixes for vc++
Perttu Ahola
2010-12-13
*
working nicely
Perttu Ahola
2010-12-13
*
starting to separate "material" to "content" and "tile"
Perttu Ahola
2010-12-12
*
commit before some radicallish changes to water behavior
Perttu Ahola
2010-12-11
*
some work-in-progress water stuff
Perttu Ahola
2010-12-01
*
license stuff
Perttu Ahola
2010-11-29
*
vokselijuttu lisätty
Perttu Ahola
2010-11-29