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src
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voxelalgorithms.cpp
Commit message (
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Author
Age
*
Fix typo in lighting code since bcdb3d5
SmallJoker
2018-03-10
*
VoxelArea: add_{x,y,z,p} must be static
Loic Blot
2018-03-09
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Variable name fix + structure creation unrolling in lighting code
Loic Blot
2018-03-09
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Node definition manager refactor (#7016)
Dániel Juhász
2018-02-10
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Remove unused light updating code
Dániel Juhász
2018-02-04
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Modernize source code: last part (#6285)
Loïc Blot
2017-08-20
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Expose getPointedThing to Lua
Dániel Juhász
2017-07-07
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Cpp11 initializers: last src root changeset (#6022)
Loïc Blot
2017-06-21
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Light update for map blocks
Dániel Juhász
2017-04-20
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Split light update into two parts
Dániel Juhász
2017-04-20
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Light calculation: New bulk node lighting code
Dániel Juhász
2017-03-11
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Lighting: Update lighting at block loading
Dániel Juhász
2017-02-13
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Improve getPointedThing() (#4346)
Dániel Juhász
2017-01-04
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Limit light_source in the engine (#4814)
juhdanad
2016-11-28
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Cleanup
Dániel Juhász
2016-10-27
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Use node lighting for liquid spreading
Dániel Juhász
2016-10-27
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Improved lighting
Dániel Juhász
2016-10-27
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Remove emerge and speedup addArea by using memcopy instead of one by one assi...
sapier
2014-06-23
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Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
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Update Copyright Years
Sfan5
2013-02-24
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Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
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The new mapgen, noise functions, et al.
kwolekr
2013-01-21
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Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
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voxalgo::clearLightAndCollectSources
Perttu Ahola
2012-03-27
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Implement propagateSunlight for VoxelManipulator
Perttu Ahola
2012-03-27