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path: root/src/voxelalgorithms.h
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* Reserve vectors before pushing and other code quality changes (#11161)sfan52021-04-05
* Remove unused light updating codeDániel Juhász2018-02-04
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* Expose getPointedThing to LuaDániel Juhász2017-07-07
* Cpp11 initializers: last src root changeset (#6022)Loïc Blot2017-06-21
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-04
* Light update for map blocksDániel Juhász2017-04-20
* Light calculation: New bulk node lighting codeDániel Juhász2017-03-11
* Lighting: Update lighting at block loadingDániel Juhász2017-02-13
* Improve getPointedThing() (#4346)Dániel Juhász2017-01-04
* Use node lighting for liquid spreadingDániel Juhász2016-10-27
* Improved lightingDániel Juhász2016-10-27
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* voxalgo::clearLightAndCollectSourcesPerttu Ahola2012-03-27
* Implement propagateSunlight for VoxelManipulatorPerttu Ahola2012-03-27