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path: root/src/wieldmesh.h
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* Add hardware node coloring. Includes:Dániel Juhász2017-01-23
* Environment & IGameDef code refactoring (#4985)Ner'zhul2017-01-09
* v2d & aabbox3d<f32> & sky cleanupsnerzhul2016-02-11
* Use meshes to display inventory itemsRealBadAngel2016-02-07
* Add wielded (and CAOs) shaderRealBadAngel2015-07-21
* Add a check for animation when getting an extruded meshKevin Ott2015-05-04
* Fix struct vs. class in forward declarationsKahrl2014-12-08
* Wieldmesh: don't force anisotropic filtering on, instead disable mipmapsKahrl2014-11-26
* Wielded fixes. Add shaders support.RealBadAngel2014-11-13
* Implement WieldMeshSceneNode which improves wield mesh renderingKahrl2014-11-08