Commit message (Collapse) | Author | Age | |
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* | Clean up nodedef.cpp | kwolekr | 2014-10-03 |
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* | Add optional framed glasslike drawtype | BlockMen | 2014-10-02 |
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* | Make players check inventory modification properly | ShadowNinja | 2014-10-01 |
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* | Only set player dirty flag if values change | ShadowNinja | 2014-10-01 |
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* | Simplify player modification checks | ShadowNinja | 2014-10-01 |
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* | Fix android build using hardcoded path for data instead of using the one ↵ | sapier | 2014-10-01 |
| | | | | | | fetched by android api on init. Fix android missing version information | ||
* | Standardize tooltip row detection | BlockMen | 2014-09-28 |
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* | Fix multilined description in tooltips (fixes #1688) | BlockMen | 2014-09-28 |
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* | Fix totally messed up 3d modes interlaced/topbottom/sidebyside | sapier | 2014-09-25 |
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* | Fix chat lines not word wrapped correct | sapier | 2014-09-25 |
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* | Fix command line parsing | Kahrl | 2014-09-22 |
| | | | | | | | Broken by 6bc4cad0eddd7a7cf593ca1471599e2d75727379, e.g. minetest --worldname world would be parsed as minetest --worldname --worldname | ||
* | Fix build with redis | ShadowNinja | 2014-09-21 |
| | | | | | Broken by 6bc4cad0eddd7a7cf593ca1471599e2d75727379 because database-redis.h depended on settings.h to include filesys.h. | ||
* | Add firelike drawtype | TriBlade9 | 2014-09-21 |
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* | Fix GCC reorder warning | ShadowNinja | 2014-09-21 |
| | | | | Caused by a020d1b653f94fbcaac06c15f9dbab4521fda355. | ||
* | Add inventory right click drag and drop | sruz25 | 2014-09-21 |
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* | Fix locking bugs and make inventory deserialization errors more specific | ShadowNinja | 2014-09-21 |
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* | Split settings into seperate source and header files | ShadowNinja | 2014-09-21 |
| | | | | This also cleans up settings a bit | ||
* | Fix Settings locking | ShadowNinja | 2014-09-21 |
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* | Use const references for Settings methods | ShadowNinja | 2014-09-21 |
| | | | | Also check for (this == &other) before locking mutexes. | ||
* | Make getters of the Settings class const | Craig Robbins | 2014-09-21 |
| | | | | Also removed 2 unused functions. | ||
* | Allow taking screenshots of formspecs and move message to chat | BlockMen | 2014-09-21 |
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* | Add compression API | ShadowNinja | 2014-09-20 |
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* | Make config compatible with C++11 | donat_b | 2014-09-20 |
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* | Use configured bind_address for HTTPFetch | ShadowNinja | 2014-09-18 |
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* | Reduce indentation of HTTPFetchOngoing | ShadowNinja | 2014-09-18 |
| | | | | Also clean up some related things. | ||
* | Added configurable selectionbox width. Min width = 1, Max = 5 | TriBlade9 | 2014-09-19 |
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* | Bugfix: don't highlight air nodes. | RealBadAngel | 2014-09-18 |
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* | Node highlighting. | RealBadAngel | 2014-09-17 |
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* | Fix typo in comment in chat.cpp | Kahrl | 2014-09-14 |
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* | Simplify and optimize schematic replacements | ShadowNinja | 2014-09-11 |
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* | Log unhandled exceptions in connectionthreads to errorstream | sapier | 2014-09-06 |
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* | Fix access to invalid data on reception of packet with size 0 | sapier | 2014-09-06 |
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* | Change screenshot colorformat properly | BlockMen | 2014-09-03 |
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* | Don't save alpha channel in screenshots (fixes #1451) | BlockMen | 2014-09-03 |
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* | Add LuaVoxelManip methods: get_node_at() and set_node_at() | kwolekr | 2014-09-01 |
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* | Update Mapgen VoxelManipulator on buffer invalidation | kwolekr | 2014-09-01 |
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* | Save previously generated blocks on Mapgen blitback | kwolekr | 2014-09-01 |
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* | Fix only one texture being updated on window resize breaking sidebyside and ↵ | sapier | 2014-08-29 |
| | | | | topbottom 3d modes | ||
* | Fix interlaced 3d mode second image being flipped on compiling against ↵ | sapier | 2014-08-29 |
| | | | | irrlicht >= 1.8 | ||
* | Allow use all 6 faces for special tiles. | RealBadAngel | 2014-08-25 |
| | | | | Protocol version bump. | ||
* | Add lua exception handling test code | sapier | 2014-08-23 |
| | | | | Catch some error situations when mod used without thinking about it | ||
* | Fix LuaJIT exception wrapper | Kahrl | 2014-08-23 |
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* | Fix seg fault if popping from empty stack (L-system trees) | Craig Robbins | 2014-08-23 |
| | | | | | | | | | | | | | | | | | | See: https://github.com/minetest/minetest/issues/1525 Background Wuzzy2: If you attempt to spawn a L-system tree with minetest.spawn_tree, you can make Minetest crash if it is attempted to pop an empty stack. ShadowNinja: This shouldn't cause a segmentation fault, but it should throw a Lua error Commit Description This commit throws a Lua error instead of causing a segmentation fault. The server will still "crash" but will include a Lua backtrace. L-Systems fix randomness Unless a random seed is provided (via Lua treedef) seed the PRNG with a different seed for each tree Resolves: https://github.com/minetest/minetest/issues/1469 Fix l-system crash when treedef random_level not set by Lua | ||
* | Add video driver selection to settings menu (based uppon idea from ↵ | sapier | 2014-08-23 |
| | | | | webdesigner97) | ||
* | Fix chat messages capturing mouse interactions for menu/formspecs | sapier | 2014-08-23 |
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* | Use pause_fps_max also on multiplayer | SmallJoker | 2014-08-22 |
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* | Add ^[mask texture modifier | sfan5 | 2014-08-22 |
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* | Reduce time of red screen when damaged | SmallJoker | 2014-08-22 |
| | | | | 10 seconds in PvP is very long and annoying. | ||
* | ban.cpp refactoring | Selat | 2014-08-22 |
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* | Fix to to too two times | sapier | 2014-08-22 |
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