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* [clang-tidy] Promote some performance-* as a coding error (#7194)Loïc Blot2018-04-04
| | | | | | | * Promote performance-type-promotion-in-math-fn as a coding error * Promote performance-faster-string-find too (which is not problematic currently) * Same for performance-implicit-cast-in-loop * Fix remaining tidy points
* Huge LBM lookup performance improvement on mapblock loading (#7195)Loïc Blot2018-04-04
| | | | * Huge LBM lookup performance improvement on mapblock loading
* Fix 5 issues reported by PVS studioLoic Blot2018-04-04
| | | | | | | | * src/sky.cpp 146 warn V519 The 'suncolor_f.r' variable is assigned values twice successively. Perhaps this is a mistake. Check lines: 142, 146. * src/sky.cpp 147 warn V519 The 'suncolor_f.g' variable is assigned values twice successively. Perhaps this is a mistake. Check lines: 143, 147. * src/sky.cpp 148 warn V519 The 'suncolor_f.b' variable is assigned values twice successively. Perhaps this is a mistake. Check lines: 144, 148. * src/threading/thread.cpp 63 err V730 Not all members of a class are initialized inside the constructor. Consider inspecting: m_thread_obj. * src/server.cpp 3243 err V595 The 'log' pointer was utilized before it was verified against nullptr. Check lines: 3243, 3258.
* Fix last performance-type-promotion-in-math-fn problemsLoic Blot2018-04-04
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* Optimize a little bit isBlockInSight, adjustDist & collisions (#7193)Loïc Blot2018-04-04
| | | | * Use constexpr + unroll some calculations to cache definitively some calculations * Unroll some calls in collision code & use a constref instead of a copy in one occurence
* Fix last clang-tidy reported problems for performance-type-promotion-in-math-fnLoic Blot2018-04-03
| | | | | | Based on https://travis-ci.org/minetest/minetest/jobs/361810382 output Also fix 2 missing copyright notices
* Fix more clang-tidy reported problems for performance-type-promotion-in-math-fnLoic Blot2018-04-03
| | | | Based on https://travis-ci.org/minetest/minetest/jobs/361714253 output
* Fix various clang-tidy reported performance-type-promotion-in-math-fnLoïc Blot2018-04-03
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* Selected ItemStack: Reduce black magic (#6520)SmallJoker2018-04-03
| | | | * Selected ItemStack: Reduce black magic Better button variable value naming
* Optimize entity-entity collision (#6587)Vitaliy2018-04-03
| | | | | | * Add IrrLicht type aliases * Add hash for IrrLicht vector * Add object map
* Fix many issues reported by clang-tidy (#7189)Loïc Blot2018-04-02
| | | | | | | | | | | * Fix many issues reported by clang-tidy We have many issues in code related to some performance to float <-> double. Clang-tidy reported it in performance-type-promotion-in-math-fn I fixed many of them. It's not ready for a promote to blocking Also fix some value which should be const-ref
* 'fix' LINT, use InventoryLocation==SmallJoker2018-04-02
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* Run callback in IDropAction, refactor function argumentsSmallJoker2018-04-02
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* Add player inventory callbacksSmallJoker2018-04-02
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* Formspecs: Use mouse wheel to pick up and deposit single itemsyou2018-04-02
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* LINT: add clang-tidy step (#6295)Loïc Blot2018-04-01
| | | | | | | | | * Implement new travis clang-tidy build step * This step enable some rules and enforce one rule as error * This permits to have some C++ quality rules based on clang & clang contributor guidelines * Fix clang-tidy reported problems on push_back -> emplace_back
* ObjectRef: Add add_velocity() (#3208)you2018-03-31
| | | | Allow changing the velocity of objects relatively to their current velocity
* event.h: Fix import GCC warning caused by ce87310SmallJoker2018-03-31
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* Client eventmanager refactor (#7179)Loïc Blot2018-03-30
| | | | | | | | | | | | | | | | | | | | | * Drop EventManager from GameDef & do some client cleanups * EventManager is only used by Client. Don't expose it on Server & GameDef for nothing * Drop Client::event() in favor of direct calls to getEventManager * Cleanup some event put from new + put to put(new) * MtEvent: add Type(u8) enum * This will enhance event performance & ensure stricter type * Drop MtEvent::checkIs (unused) * clang-tidy reported fixes * Code style * Move event_manager.h to the client directory as it's only used by client Add EventManager unittests + switch to unordered_map as order is not important here Drop a unused function
* Mgcarpathian: Mapgen loop optimisations. fabs() -> std::fabs()Paramat2018-03-29
| | | | | | | * Mgcarpathian: ZYX -> ZXY mapgen loop optimisation. * 'pow(n, 3)' to 'n * n * n' type optimisations. * fabs() -> std::fabs().
* Sound: fix static initialization order dependency by not having one (#7168)nOOb31672018-03-29
| | | | Ensure singleton is reset
* Optional alpha channel support for entitiesstujones112018-03-29
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* Fix a warning introduced by c5b4e541749c50805519ce040d98a0a8e5e0ec03Loic Blot2018-03-29
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* Fix a warning reported by clangLoic Blot2018-03-29
| | | | | minetest/src/script/cpp_api/s_player.h:27:1: warning: struct 'PlayerHPChangeReason' was previously declared as a class [-Wmismatched-tags] struct PlayerHPChangeReason;
* Fix various Client class functions not marked as override (virtual)Loic Blot2018-03-29
| | | | Also switch some of them which are reported by clang-tidy
* Load dependencies and description from mod.confAndrew Ward2018-03-28
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* Add reasons to on_dieplayer and on_hpchangeAndrew Ward2018-03-28
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* Add formspec theming using prepended stringsAndrew Ward2018-03-28
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* Guard sound manager initialization with "enable_sound" (#7167)nOOb31672018-03-26
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* macOS: don't require X11 libraries during compilation (#7149)D Tim Cummings2018-03-26
| | | The xxf86vm needs to be removed from Apple builds to avoid CMake Error XXF86VM_LIBRARY is NOTFOUND
* Mapgen: Remove unused mgv7 code and some unused biometypesParamat2018-03-26
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* Make sounds stop playing when entering game or mainmenunOOb31672018-03-24
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* Cleanup sound manager class (#7158)Loïc Blot2018-03-24
| | | | | | | | | | * Cleanup sound manager client * Use some const refs * Use auto on iterators * Drop unused parameters * Move sound_openal.* to client folder * Move sound.cpp + OnDemandSoundFetcher to client/ folder + reorganize includes properly
* Print the mod loading time (#7137)you2018-03-24
| | | | * Print the mod loading time
* Fix some gcc 7.3 reported warningsLoic Blot2018-03-23
| | | | | | | | | | | ``` src/client/joystick_controller.h:85:2: warning: duplicate 'virtual' declaration specifier [-Wduplicate-decl-specifier] virtual bool isTriggered(const irr::SEvent::SJoystickEvent &ev) const; /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/7.3.1/../../../../include/c++/7.3.1/ext/new_allocator.h:140:22: warning: destructor called on non-final 'JoystickAxisCmb' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor] destroy(_Up* __p) { __p->~_Up(); } /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/7.3.1/../../../../include/c++/7.3.1/ext/new_allocator.h:140:22: warning: destructor called on non-final 'JoystickButtonCmb' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor] destroy(_Up* __p) { __p->~_Up(); } ```
* Global initialization of sound using SoundManagerGlobal (#7063)nOOb31672018-03-23
| | | | * Global initialization of sound using SoundManagerGlobal
* Update mesh collector and move it to a separate file (#6904)Vitaliy2018-03-22
| | | | | | * Update MeshCollector * Simplify MeshCollector
* Minetest ASCII art: Move from actionstream to rawstreamparamat2018-03-21
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* Fix node-nodebox lighting difference in direct sunlight (#7061)Vitaliy2018-03-17
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* Fix a crash or random memory leak when reseting saved environment variable ↵Loic Blot2018-03-16
| | | | in test_servermodmanager.cpp
* Drop Server::m_enable_rollback_recording it's only used in server constructorLoic Blot2018-03-16
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* ServerEnvironment::loadDefaultMeta: Loading default meta is only possible ↵Loic Blot2018-03-16
| | | | for ServerEnv itself
* Forgot to remove obsolete Server::m_modsLoic Blot2018-03-16
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* Server: delegate mod management & config to ServerModConfiguration (#7131)Loïc Blot2018-03-16
| | | | | | | | * Server: delegate mod management & config to ServerModConfiguration (rename it to ServerModManager) * Use c++11 range based loops * Add unittests + experimental/default mod as a test case to permit testing mod loading in future tests
* Fix an alone if to be with a missing elseLoic Blot2018-03-16
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* Biomes: Fix vertical biome blendparamat2018-03-16
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* Biome API: Add 'get_biome_name(biome_id)' APIparamat2018-03-11
| | | | Change name of default biome to a more suitable lowercase 'default'.
* Add Voxelarea unittests (#7121)Loïc Blot2018-03-11
| | | | * Add voxelarea unittests
* Finally fix android buildLoic Blot2018-03-11
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* Fix Android build, but there is a remaining linking issue in ↵Loic Blot2018-03-11
| | | | | | guiConfirmRegistration * Also fix variable name overloading in guiConfirmRegistration