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...
*
Optimize particlespawner sending by not sending to distant players
sfan5
2020-05-23
*
Implement spawning particles with node texture appearance
sfan5
2020-05-23
*
Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
sorcerykid
2020-05-23
*
Modernize include guards and add missing ones (#9898)
Awkor
2020-05-23
*
Check for valid base64 before decoding (#9904)
Lejo1
2020-05-22
*
MacOS: Fix environ not being found
SmallJoker
2020-05-22
*
Cleanup of particle & particlespawner structures and code (#9893)
sfan5
2020-05-22
*
Cache liquid alternative IDs (#8053)
Vitaliy
2020-05-20
*
Allow more than 255 biomes, document new maximum (#9855)
Paramat
2020-05-20
*
Stop wasting memory on identical textures when texture filtering is disabled
sfan5
2020-05-20
*
CSM: Fix crashing minetest.get_item_def()
sfan5
2020-05-20
*
Rework functionality of leveled nodes (#9852)
Wuzzy
2020-05-19
*
Add ability to scale HUD text (#9814)
LoneWolfHT
2020-05-19
*
Add missing sao->isGone() checks
sfan5
2020-05-18
*
content_mapblock: Move static initialization out of functions
sfan5
2020-05-17
*
Client: Add sum and average to packetcounter
sfan5
2020-05-17
*
Add core.open_url() to main menu API (#8592)
rubenwardy
2020-05-17
*
Make automatic_rotate relative, allow setting rotation (#8468)
ANAND
2020-05-16
*
Log protocol ver on mismatched client connect too
sfan5
2020-05-16
*
Add new Mapgen V7 floatland implementation (#9296)
Paramat
2020-05-14
*
network: Replace a fatal_error with just error logging
sfan5
2020-05-14
*
CSM: Bugfixes to camera:get_pos() and camera:get_fov()
sfan5
2020-05-14
*
Collision detection - #9343 follow-up (#9764)
TheTermos
2020-05-14
*
Add chat_log_level setting (#9223)
SmallJoker
2020-05-14
*
Damage texture modifier (#9833)
Lars Müller
2020-05-11
*
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-11
*
Color gradient for default and 'regular' type sky (#9502)
TheTermos
2020-05-09
*
Always use same default tabheader height (#9319)
Paul Ouellette
2020-05-09
*
Server class code cleanups (#9769)
Loïc Blot
2020-05-07
*
Fix Server triggering wrong errors if environment init fails
sfan5
2020-05-07
*
Get rid of non-ascii characters in the debug display code (#8821)
Jozef Behran
2020-05-06
*
FormSpec: Add universal style selector `*` (#9718)
v-rob
2020-05-06
*
Android: porting_android.cpp refactoring (#9687)
Maksim
2020-05-06
*
Expose collided objects in moveresult
sfan5
2020-05-06
*
Fix crash when exiting server during running mapgen
sfan5
2020-05-05
*
Fix thread safety of PcgRandom use in BiomeGen
sfan5
2020-05-05
*
Fix remaining issues with mapgen scriptapi
sfan5
2020-05-05
*
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
sfan5
2020-05-05
*
Allow ObjDefManager instances to be cloned
sfan5
2020-05-05
*
Server: Improve some log messages (#9820)
sfan5
2020-05-05
*
Fix broken client if openal cannot be opened (#9804)
Loïc Blot
2020-05-05
*
Sky API: Rename *_tint to fog_*_tint for consistency
SmallJoker
2020-05-05
*
Rename moveresult speed to velocity
SmallJoker
2020-05-05
*
Change default keys for cam/minimap to C/V (#9779)
Wuzzy
2020-05-04
*
Add 'content_offset' and 'padding' style properties for buttons (#9661)
Hugues Ross
2020-05-02
*
Auto delete MetaData when = 0 (#8770)
Lejo
2020-05-02
*
set_fov: Add support for time-based transitions (#9705)
ANAND
2020-05-02
*
Allow connection info to be missing from minetest.get_player_information() (#...
sfan5
2020-05-01
*
Give the online lua mainmenu also the client_list and mods (#8691)
Lejo
2020-05-01
*
Fix gettext detection and locale building (#9772)
Juozas
2020-04-29
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